Automatic and controlled processes

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Automatic and controlled processes (ACP) are the two categories of cognitive processing. All cognitive processes fall into one or both of those two categories. The amounts of "processing power", attention, and effort a process requires is the primary factor used to determine whether it's a controlled or an automatic process. An automatic process is capable of occurring without the need for attention, and the awareness of the initiation or operation of the process, and without drawing upon general processing resources or interfering with other concurrent thought processes. [1] Put simply, an automatic process is unintentional, involuntary, effortless (not consumptive of limited processing capacity), and occurring outside awareness. Controlled processes are defined as a process that is under the flexible, intentional control of the individual, that the individual is consciously aware of, and that are effortful and constrained by the amount of attentional resources available at the moment. [1]

Contents

Characteristics

Automatic processes

When examining the label "automatic" in social psychology, we find that some processes are intended, and others require recent conscious and intentional processing of related information. Automatic processes are more complicated than people may think. [2] Some examples of automatic processes include motor skills, implicit biases, procedural tasks, and priming. [3]  The tasks that are listed can be done without the need for conscious attention.

That being said automatic effects fall into three classes: Those that occur prior to conscious awareness (preconscious); those that require some form of conscious processing but that produce an unintended outcome (postconscious); and those that require a specific type of intentional, goal directed processing (goal-dependent).

Preconscious automaticity requires only the triggering proximal stimulus event, and occur prior to or in the absence of any conscious awareness of that event. [1] Because they occur without our conscious awareness they are unnoticeable, uncontrollable, and nearly effortless.

Postconscious automaticity depends on recent conscious experience for its occurrence. [1] This postconscious influence on processing can be defined as the non-conscious consequences of conscious thought. [1] The conscious experience may be intentional, or it may be unintentional, what is important is that the material be in awareness. [1] Most things we are aware of are driven by the environment, and one does not intend or control the flood of these perceptual experiences, yet they still result in postconscious effects. In other words, we need to consciously engage in something and depending on the experience we will unconsciously think, and or behave a certain way. In the classic Bobo doll experiment a child watches a video of an adult acting aggressive towards a Bobo doll. Later when the child is put in the room with that same doll, the child was more likely to also engage in that act, versus children who didn't watch the video. In a study participants were primed with the stereotype of professors by being told to imagine a typical professor for 5 min and to list (a conscious act) the behaviors, lifestyle, and appearance attributes of this typical professor. [4] After they were primed they had to perform a general knowledge task. The results were that the participants in the professor condition outperformed those in the control conditions (those not primed at all). [4]

Goal-dependent automaticity concerns skill and thought processes that require a goal to engage in them. This process is much similar to postconscious in that it requires conscious awareness to be initiated, but after that it can be guided outside of awareness by the unconscious mind. A good example would be driving a car: in order to drive a car, one needs to consciously have a goal to drive somewhere. When engaged in driving (only with enough practice) one can operate the car almost entirely without conscious awareness. [5] However, more attentional control and decision making are needed when introduced to novel (reference) situations like driving through an unfamiliar town. The process needs to be learned enough that it can be automatic, requiring little conscious thought as to how to do it.

Controlled processes

One definition of a controlled process is an intentionally-initiated sequence of cognitive activities. [6] In other words, when attention is required for a task, we are consciously aware and in control. Controlled processes require us to think about situations, evaluate and make decisions. An example would be reading this article. We are required to read and understand the concepts of these processes and it takes effort to think conceptually. Controlled processes are thought to be slower, since by definition they require effortful control; therefore, they generally cannot be conducted simultaneously with other controlled processes without task-switching or impaired performance. So the drawback of controlled processes is that humans are thought to have a limited capacity for overtly controlling behavior. Being tightly capacity-limited, controlled processing imposes considerable limitations on speed and the ability to have divided attention. Divided attention is the ability to switch between tasks. Some tasks are easier to perform with other tasks like talking and driving. [7] Holding a conversation, however, becomes more difficult when traffic increases because of the need to focus more on driving than on talking.

Forster and Lavie found that the ability to focus on a task is influenced by processing capacity and perceptual load. [8] Processing capacity is the amount of incoming information a person can process or handle at one time. Perceptual load is how difficult the task is. A low load task is when one can think less about the task they are involved in.  A high load task is when one needs to devote all their focus to the task. If they become distracted then they won't be able to accomplish the task.

In a study, participants were randomly assigned into two conditions, one requiring one task (small cognitive load) and one requiring two tasks (heavy cognitive load). In the one-task condition, participants were told that they would hear an anti- or pro-abortion speech and would have to diagnose the speaker's attitude toward abortion. The two-task condition had the same first assignment, but they were required to switch spots with the speaker and take their place after that. Even after being specifically told that they would be given further instructions at the next step, their cognitive load was affected in this study. Participants in the two-task condition performed more poorly than the one-task condition simply because they had the next task on their mind (they had extra cognitive load). Basically, the more tasks someone tries to manage at the same time, the more their performance will suffer.

Processes with ambiguous categorization

Some actions utilize a combination of automatic and controlled processes. One example is brushing your teeth. At any point, you could think about each tooth as you individually scrub them, but for the most part, the action is automatic. [9] Another example is playing a musical instrument. After learning where your fingers should be placed and how to play certain notes you no longer have to think about what your fingers are doing. Your controlled process are then engaged in thinking about dynamics and intonation. Some processes can even start as controlled and become more automatic. Some cognitive processes are difficult to categorize as distinctly automatic or controlled, either because they contain components of both types of process or because the phenomena are difficult to define or observe. An example of the former is driving a car. An example of the latter is flow. Process of breathing, automatic and controlled, easily observed.

Flow

Flow has been described as involving highly focused attention on the task at hand, loss of self-consciousness, and distorted time perception, among other cognitive characteristics. Some people report that during flow states they are less aware of autonomic responses such as hunger, fatigue, and discomfort. Some researchers hypothesize that because of this, some challenging tasks can counterintuitively require less effort to perform. [10]

Flow has been difficult to study, however, because it is difficult to produce in a controlled laboratory setting. Most experiments have relied heavily on correlating the presence of flow with various attributes of the task and the subjects' reported experiences. Of those correlations, subjects experiencing flow generally report that they perceive a good match between the task requirements and their skills (e.g. a professional basketball player in a professional basketball game.) Task structure and the clarity of the goal of the task are also thought to be related to when flow occurs. [10] All of these aspects of flow imply that there must be an opportunity to suppress other controlled processes, as well as inhibit certain types of automatic processes.

A study involving video game performance showed that flow in participants (determined based on a self-report survey of flow characteristics) strongly correlated with performance in the game. A related study attempted to inhibit and induce flow by biasing the moods of participants. The experimenters found that flow could be inhibited by a negative mood, but could not be induced by a positive mood. [10]

"A person does not need to be told to pay attention to a stimulus that captures attention quickly and effortlessly." [6] In many cases, explicitly directing one's own or another's attention is necessary due to the presence of another stimulus that more easily captures attention. In the case of flow, however, an action that would normally grab one's attention is ignored, and many automatic processes are either suppressed (such as stimulus-driven attention changes) or ignored (such as discomfort.)

On the other hand, situations in which autonomy is encroached upon (for example, if the individual must always control his/her actions to abide by rules imposed by the task) are thought to inhibit flow. [10] This implies that another requirement of flow is to be free from constraints that force controlled processes to be used. Additionally, several areas of research indicate that during a state of flow an otherwise-controlled process becomes automatic allowing it to behave dominant over all other automatic processes.

See also

Related Research Articles

<span class="mw-page-title-main">Attention</span> Psychological process of selectively perceiving and prioritising discrete aspects of information

Attention is the concentration of awareness on some phenomenon to the exclusion of other stimuli. It is a process of selectively concentrating on a discrete aspect of information, whether considered subjective or objective. William James (1890) wrote that "Attention is the taking possession by the mind, in clear and vivid form, of one out of what seem several simultaneously possible objects or trains of thought. Focalization, concentration, of consciousness are of its essence." Attention has also been described as the allocation of limited cognitive processing resources. Attention is manifested by an attentional bottleneck, in terms of the amount of data the brain can process each second; for example, in human vision, only less than 1% of the visual input data can enter the bottleneck, leading to inattentional blindness.

<span class="mw-page-title-main">Wishful thinking</span> Formation of beliefs based on what might be pleasing to imagine

Wishful thinking is the formation of beliefs based on what might be pleasing to imagine, rather than on evidence, rationality, or reality. It is a product of resolving conflicts between belief and desire. Methodologies to examine wishful thinking are diverse. Various disciplines and schools of thought examine related mechanisms such as neural circuitry, human cognition and emotion, types of bias, procrastination, motivation, optimism, attention and environment. This concept has been examined as a fallacy. It is related to the concept of wishful seeing.

<span class="mw-page-title-main">Automaticity</span> Ability to do things without occupying the mind with the low-level details required

Automaticity is the ability to do things without occupying the mind with the low-level details required, allowing it to become an automatic response pattern or habit. It is usually the result of learning, repetition, and practice. Examples of tasks carried out by 'muscle memory' often involve some degree of automaticity.

Inattentional blindness or perceptual blindness occurs when an individual fails to perceive an unexpected stimulus in plain sight, purely as a result of a lack of attention rather than any vision defects or deficits. When it becomes impossible to attend to all the stimuli in a given situation, a temporary "blindness" effect can occur, as individuals fail to see unexpected but often salient objects or stimuli.

Feature integration theory is a theory of attention developed in 1980 by Anne Treisman and Garry Gelade that suggests that when perceiving a stimulus, features are "registered early, automatically, and in parallel, while objects are identified separately" and at a later stage in processing. The theory has been one of the most influential psychological models of human visual attention.

Automatic behavior is the spontaneous production of purposeless verbal or motor behavior without conscious self-control or self-censorship. This condition can be observed in a variety of contexts, including schizophrenia, psychogenic fugue, epilepsy, narcolepsy, or in response to a traumatic event.

In psychology, a dual process theory provides an account of how thought can arise in two different ways, or as a result of two different processes. Often, the two processes consist of an implicit (automatic), unconscious process and an explicit (controlled), conscious process. Verbalized explicit processes or attitudes and actions may change with persuasion or education; though implicit process or attitudes usually take a long amount of time to change with the forming of new habits. Dual process theories can be found in social, personality, cognitive, and clinical psychology. It has also been linked with economics via prospect theory and behavioral economics, and increasingly in sociology through cultural analysis.

Thought suppression is a psychological defence mechanism. It is a type of motivated forgetting in which an individual consciously attempts to stop thinking about a particular thought. It is often associated with obsessive–compulsive disorder (OCD). OCD is when a person will repeatedly attempt to prevent or "neutralize" intrusive distressing thoughts centered on one or more obsessions. It is also thought to be a cause of memory inhibition, as shown by research using the think/no think paradigm. Thought suppression is relevant to both mental and behavioral levels, possibly leading to ironic effects that are contrary to intention. Ironic process theory is one cognitive model that can explain the paradoxical effect.

Implicit cognition refers to cognitive processes that occur outside conscious awareness or conscious control. This includes domains such as learning, perception, or memory which may influence a person's behavior without their conscious awareness of those influences.

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Ironic process theory (IPT) is a psychological phenomenon suggesting that when individuals intentionally try to avoid thinking a certain thought or feeling a certain emotion, a paradoxical effect is produced. The attempted avoidance not only fails in its object but in fact causes the thought or emotion to occur more frequently and more intensely. IPT is also known as "ironic rebound," or "the white bear problem."

Priming is the idea that exposure to one stimulus may influence a response to a subsequent stimulus, without conscious guidance or intention. The priming effect refers to the positive or negative effect of a rapidly presented stimulus on the processing of a second stimulus that appears shortly after. Generally speaking, the generation of priming effect depends on the existence of some positive or negative relationship between priming and target stimuli. For example, the word nurse might be recognized more quickly following the word doctor than following the word bread. Priming can be perceptual, associative, repetitive, positive, negative, affective, semantic, or conceptual. Priming effects involve word recognition, semantic processing, attention, unconscious processing, and many other issues, and are related to differences in various writing systems. Research, however, has yet to firmly establish the duration of priming effects, yet their onset can be almost instantaneous.

Task switching, or set-shifting, is an executive function that involves the ability to unconsciously shift attention between one task and another. In contrast, cognitive shifting is a very similar executive function, but it involves conscious change in attention. Together, these two functions are subcategories of the broader cognitive flexibility concept.

<span class="mw-page-title-main">Neuroscience of free will</span> Neurophilosophical study of topics related to free will

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Unconscious thought theory (UTT) posits that the unconscious mind is capable of performing tasks outside of one's awareness, and that unconscious thought (UT) is better at solving complex tasks, where many variables are considered, than conscious thought (CT), but is outperformed by conscious thought in tasks with fewer variables. It was proposed by Ap Dijksterhuis and Loran Nordgren in 2006.

In the psychology of perception and motor control, the term response priming denotes a special form of priming. Generally, priming effects take place whenever a response to a target stimulus is influenced by a prime stimulus presented at an earlier time. The distinctive feature of response priming is that prime and target are presented in quick succession and are coupled to identical or alternative motor responses. When a speeded motor response is performed to classify the target stimulus, a prime immediately preceding the target can thus induce response conflicts when assigned to a different response as the target. These response conflicts have observable effects on motor behavior, leading to priming effects, e.g., in response times and error rates. A special property of response priming is its independence from visual awareness of the prime.

Chronostasis is a type of temporal illusion in which the first impression following the introduction of a new event or task-demand to the brain can appear to be extended in time. For example, chronostasis temporarily occurs when fixating on a target stimulus, immediately following a saccade. This elicits an overestimation in the temporal duration for which that target stimulus was perceived. This effect can extend apparent durations by up to half a second and is consistent with the idea that the visual system models events prior to perception.

Unconscious cognition is the processing of perception, memory, learning, thought, and language without being aware of it.

Broadbent's filter model is an early selection theory of attention.

Executive functions are a cognitive apparatus that controls and manages cognitive processes. Norman and Shallice (1980) proposed a model on executive functioning of attentional control that specifies how thought and action schemata become activated or suppressed for routine and non-routine circumstances. Schemas, or scripts, specify an individual's series of actions or thoughts under the influence of environmental conditions. Every stimulus condition turns on the activation of a response or schema. The initiation of appropriate schema under routine, well-learned situations is monitored by contention scheduling which laterally inhibits competing schemas for the control of cognitive apparatus. Under unique, non-routine procedures controls schema activation. The SAS is an executive monitoring system that oversees and controls contention scheduling by influencing schema activation probabilities and allowing for general strategies to be applied to novel problems or situations during automatic attentional processes.

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