CoJACK, an ACT-R inspired extension to the JACK multi-agent system that adds a cognitive architecture to the agents for eliciting more realistic (human-like) behaviors in virtual environments.[10]
Halite, an artificial intelligence programming competition created by Two Sigma in 2016.[24]
Libratus, a poker AI that beat world-class poker players in 2017, intended to be generalisable to other applications.[25]
The Matchbox Educable Noughts and Crosses Engine (sometimes called the Machine Educable Noughts and Crosses Engine or MENACE) was a mechanical computer made from 304 matchboxes designed and built by artificial intelligence researcher Donald Michie in 1961.[26]
Quick, Draw!, an online game developed by Google that challenges players to draw a picture of an object or idea and then uses a neural network to guess what the drawing is.[27]
The Samuel Checkers-playing Program (1959) was among the world's first successful self-learning programs, and as such a very early demonstration of the fundamental concept of artificial intelligence (AI).[28]
Wolfram Alpha, an online service that answers queries by computing the answer from structured data.[43]
MindsDB, is an AI automation platform for building AI/ML powered features and applications.[44]
Motion and manipulation
AIBO, the robot pet for the home, grew out of Sony's Computer Science Laboratory (CSL).[45]
Cog, a robot developed by MIT to study theories of cognitive science and artificial intelligence, now discontinued.[46]
Music
Melomics, a bioinspired technology for music composition and synthesization of music, where computers develop their own style, rather than mimic musicians.[47]
Apache Lucene, a high-performance, full-featured text search engine library written entirely in Java.[49]
Apache OpenNLP, a machine learning based toolkit for the processing of natural language text. It supports the most common NLP tasks, such as tokenization, sentence segmentation, part-of-speech tagging, named entity extraction, chunking and parsing.[50]
Claude, a family of large language models developed by Anthropic and launched in 2023. Claude LLMs achieved high coding scores in several recognized LLM benchmarks.
Cleverbot, successor to Jabberwacky, now with 170m lines of conversation, Deep Context, fuzziness and parallel processing. Cleverbot learns from around 2 million user interactions per month.[53]
FreeHAL, a self-learning conversation simulator (chatterbot) which uses semantic nets to organize its knowledge to imitate a very close human behavior within conversations.[55]
Festival Speech Synthesis System, a general multi-lingual speech synthesis system developed at the Centre for Speech Technology Research (CSTR) at the University of Edinburgh.[72]
WaveNet, a deep neural network for generating raw audio.[73]
Video
HeyGen is a video creation platform that generates digital avatars that recite and translate text inputs into varying languages.[74]
Synthesia is a video creation and editing platform, with AI-generated avatars that resemble real human beings.[75]
Otter.ai is a speech-to-text synthesis and summary platform, which allows users to record online meetings as text. It additionally creates live captions during meetings.[78]
↑ Just, M. A., & Varma, S. (2007). The organization of thinking: What functional brain imaging reveals about the neuroarchitecture of complex cognition. Cognitive, Affective, & Behavioral Neuroscience, 7(3), 153-191.
↑ Bergstra, J.; O. Breuleux; F. Bastien; P. Lamblin; R. Pascanu; G. Desjardins; J. Turian; D. Warde-Farley; Y. Bengio (30 June 2010). "Theano: A CPU and GPU Math Expression Compiler"(PDF). Proceedings of the Python for Scientific Computing Conference (SciPy) 2010.
↑ Holmes, Geoffrey; Donkin, Andrew; Witten, Ian H. (1994). Weka: A machine learning workbench(PDF). Proceedings of the Second Australia and New Zealand Conference on Intelligent Information Systems, Brisbane, Australia.
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