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Type of format | Audio codec |
---|---|
Standard | T/CAIACN 009 |
L2HC (Low Latency Low Complexity High Resolution Audio Codec [1] ) is a wirelessaudio codec technology developed by Huawei. L2HC allows high-resolution audio streaming over Bluetooth or NearLink with lossless data compression of digital music. It is a high-quality Bluetooth based on the A2DP Bluetooth protocol and NearLink based on its native L2HC 3.0+ StarLink protocol with Polar protocol by Huawei and allows a bit-rate of up to 1.5Mbps compared to SBC's bit rate of 345kbps and LDAC's bitrate of 960kbps. [2] . L2HC has been registered as group standard T/CAIACN 009 by China Audio Industry Association in accordance with the Standardization Law of the People's Republic of China. [3]
L2HC is an alternative to Bluetooth SIG's SBC and LC3 codecs. Its main competitors are Savitech's LHDC, Qualcomm's aptX-HD/aptX Adaptive and Sony's LDAC codec. [4]
Starting from AOSP-based EMUI 11 in 2020, L2HC audio codec has been part of Huawei products, especially audio products from Huawei FreeBuds line. Compared with Sony's LDAC, Huawei's L2HC provides more flexible bitrate space, and can adapt to a lower bitrate in the face of interference and other scenarios, so as to better balance sound quality and lag. Currently, some Huawei models support L2HC when upgraded to EMUI 11 or HarmonyOS 2.0 or later alongside OpenHarmony and Oniro OS. In September 2023, the audio codec was updated, L2HC 3.0 which increased the high transmission bit rate, with peak bit rate up to 1920kbit/s with 1.5Mbit/s of Bluetooth transmission that is compared to CD audio quality. [5] [6] [7] [8]
A codec is a device or computer program that encodes or decodes a data stream or signal. Codec is a portmanteau of coder/decoder.
In information technology, lossy compression or irreversible compression is the class of data compression methods that uses inexact approximations and partial data discarding to represent the content. These techniques are used to reduce data size for storing, handling, and transmitting content. The different versions of the photo of the cat on this page show how higher degrees of approximation create coarser images as more details are removed. This is opposed to lossless data compression which does not degrade the data. The amount of data reduction possible using lossy compression is much higher than using lossless techniques.
MPEG-4 Part 3 or MPEG-4 Audio is the third part of the ISO/IEC MPEG-4 international standard developed by Moving Picture Experts Group. It specifies audio coding methods. The first version of ISO/IEC 14496-3 was published in 1999.
The following tables compare general and technical information for a variety of audio coding formats.
Α video codec is software or a device that provides encoding and decoding for digital video, and which may or may not include the use of video compression and/or decompression. Most codecs are typically implementations of video coding formats.
DTS-HD Master Audio is a multi-channel, lossless audio codec developed by DTS as an extension of the lossy DTS Coherent Acoustics codec. Rather than being an entirely new coding mechanism, DTS-HD MA encodes an audio master in lossy DTS first, then stores a concurrent stream of supplementary data representing whatever the DTS encoder discarded. This gives DTS-HD MA a lossy "core" able to be played back by devices that cannot decode the more complex lossless audio. DTS-HD MA's primary application is audio storage and playback for Blu-ray Disc media; it competes in this respect with Dolby TrueHD, another lossless surround format.
SBC, or low-complexity subband codec, is an audio subband codec specified by the Bluetooth Special Interest Group (SIG) for the Advanced Audio Distribution Profile (A2DP). SBC is a digital audio encoder and decoder used to transfer data to Bluetooth audio output devices like headphones or loudspeakers. It can also be used on the Internet. It was designed with Bluetooth bandwidth limitations and processing power in mind to obtain a reasonably good audio quality at medium bit rates with low computational complexity. As of A2DP version 1.3, the Low Complexity Subband Coding remains the default codec and its implementation is mandatory for devices supporting that profile, but vendors are free to add their own codecs to match their needs.
Constrained Energy Lapped Transform (CELT) is an open, royalty-free lossy audio compression format and a free software codec with especially low algorithmic delay for use in low-latency audio communication. The algorithms are openly documented and may be used free of software patent restrictions. Development of the format was maintained by the Xiph.Org Foundation and later coordinated by the Opus working group of the Internet Engineering Task Force (IETF).
aptX is a family of proprietary audio codec compression algorithms owned by Qualcomm, with a heavy emphasis on wireless audio applications.
Opus is a lossy audio coding format developed by the Xiph.Org Foundation and standardized by the Internet Engineering Task Force, designed to efficiently code speech and general audio in a single format, while remaining low-latency enough for real-time interactive communication and low-complexity enough for low-end embedded processors. Opus replaces both Vorbis and Speex for new applications, and several blind listening tests have ranked it higher-quality than any other standard audio format at any given bitrate until transparency is reached, including MP3, AAC, and HE-AAC.
An audio coding format is a content representation format for storage or transmission of digital audio. Examples of audio coding formats include MP3, AAC, Vorbis, FLAC, and Opus. A specific software or hardware implementation capable of audio compression and decompression to/from a specific audio coding format is called an audio codec; an example of an audio codec is LAME, which is one of several different codecs which implements encoding and decoding audio in the MP3 audio coding format in software.
LDAC is a proprietary audio coding technology developed by Sony, which allows streaming high-resolution audio over Bluetooth connections at up to 990 kbps at 32 bits/96 kHz. It is used by various products, including headphones, earphones, smartphones, portable media players, active speakers, and home theaters.
JPEG XS is an interoperable, visually lossless, low-latency and lightweight image and video coding system used in professional applications. Applications of the standard include streaming high-quality content for virtual reality, drones, autonomous vehicles using cameras, gaming, and broadcasting. It was the first ISO codec ever designed for this specific purpose. JPEG XS, built on core technology from both intoPIX and Fraunhofer IIS, is formally standardized as ISO/IEC 21122 by the Joint Photographic Experts Group with the first edition published in 2019. Although not official, the XS acronym was chosen to highlight the eXtra Small and eXtra Speed characteristics of the codec. Today, the JPEG committee is still actively working on further improvements to XS, with the second edition scheduled for publication and initial efforts being launched towards a third edition.
Low Latency High-Definition Audio Codec (LHDC) is an audio codec technology developed by Savitech. LHDC allows high-resolution audio streaming over Bluetooth. It is a high-quality Bluetooth codec based on the A2DP Bluetooth protocol and allows a bit-rate of up to 900 kbit/s compared to SBC's bit rate of 345 kbit/s.
LC3 is an audio codec specified by the Bluetooth Special Interest Group (SIG) for the LE Audio audio protocol introduced in Bluetooth 5.2. It's developed by Fraunhofer IIS and Ericsson as the successor of the SBC codec.
The TICO codec, an abbreviation for "Tiny Codec," is a video compression technology created to facilitate the transmission of high-resolution video over existing network infrastructures, including both IP networks and SDI infrastructures, the result appears visually lossless. TICO codec was represented in 2013 by the Belgian company intoPIX.
Huawei FreeBuds are wireless Bluetooth and NearLink earbuds. They were first announced and released on March 27, 2018, alongside the Huawei P20 series. In addition to playing audio, the Huawei FreeBuds contain built-in microphones for noise cancellation, accelerometers, and optical sensors to detect wear status and gestures.