FTC v. Microsoft

Last updated

FTC v. Microsoft
US DC NorCal.svg
CourtUnited States District Court for the Northern District of California
Full case nameFederal Trade Commission v. Microsoft Corp. and Activision Blizzard, Inc.
Court membership
Judge(s) sitting Jacqueline Scott Corley

Federal Trade Commission v. Microsoft Corp. and Activision Blizzard, Inc. is a lawsuit brought against multinational technology corporation Microsoft and video game holding company Activision Blizzard in 2022. The Federal Trade Commission (FTC) sought a temporary injunction against Microsoft in their efforts to acquire Activision Blizzard.

Contents

In July 2021, The Wall Street Journal alleged that Activision Blizzard CEO Bobby Kotick engaged in workplace misconduct. Several days later, Microsoft discussed acquiring the company; in March 2021, Microsoft acquired ZeniMax Media for US$7.5 billion. In January 2022, Microsoft announced its intention to acquire Activision Blizzard. The deal would make Microsoft the third-largest gaming company by revenue, raising antitrust concerns. The FTC began reviewing the deal later that month and voted to file a legal challenge to stop Microsoft from acquiring the company in December 2022. A temporary restraining order and preliminary injunction were requested before Judge Jacqueline Scott Corley in June 2023. Corley rejected the preliminary injunction on July 11, and the FTC appealed the ruling a day later. The Court of Appeals for the Ninth Circuit rejected the appeal.

On July 20, 2023, the FTC withdrew its lawsuit. The injunction presented a threat to the acquisition and could have ended it if granted in higher courts. FTC v. Microsoft would have been Microsoft's largest legal challenge since United States v. Microsoft Corp. (2001). [1] On September 15, Microsoft uploaded hundreds of unredacted internal documents to the District Court for the Northern District of California's website, publicly revealing Xbox plans.

Background

On January 18, 2022, Microsoft announced its intention to acquire Activision Blizzard for US$68.7 billion, following the company's acquisition of ZeniMax Media for US$7.5 billion in March 2021 and amid a workplace misconduct lawsuit filed against the company by the California Department of Fair Employment and Housing. According to Securities and Exchange Commission (SEC) filings, Xbox head Phil Spencer discussed acquiring Activision Blizzard days after The Wall Street Journal released its report on Activision Blizzard CEO Bobby Kotick's behavior at the company. [2] The deal, which would add many of Activision Blizzard's franchises to Microsoft's subscription service Xbox Game Pass, would make Microsoft the third-largest gaming company by revenue behind Chinese multinational technology company Tencent and Japanese multinational conglomerate Sony. [3] Call of Duty , an Activision Blizzard franchise, would remain on Sony's PlayStation platform for at least three more games, according to Bloomberg News's Jason Schreier; at the time, the games remaining on PlayStation included Call of Duty: Modern Warfare II (2022), Call of Duty: Warzone 2.0 (2022), and Treyarch's forthcoming Call of Duty game in the main series. [4] Following Schreier's report, Microsoft assured customers that it will keep Activision Blizzard's titles on PlayStation beyond Activision Blizzard's existing agreement with PlayStation, despite making Redfall (2023) and Starfield (2023) exclusive to Windows and Xbox. [5]

Microsoft's intent to acquire Activision Blizzard raised potential antitrust concerns both within the United States and abroad. The Federal Trade Commission (FTC) said it would review the deal on January 31; although acquisitions are usually reviewed by the Department of Justice, the FTC has begun a push into regulating Big Tech. [6] Senators Elizabeth Warren, Bernie Sanders, Sheldon Whitehouse, and Cory Booker—noted opponents of Big Tech—urged FTC chairwoman Lina Khan to investigate the acquisition. [7] In September 2022, the United Kingdom's Competition and Markets Authority signaled it would investigate Microsoft if the company could not answer its concerns. In a blog post, Spencer cited Microsoft's acquisition of Mojang Studios, the developers of Minecraft (2011), for US$2.5 billion in 2014 as a testament to the company's approach to releasing games on multiple platforms. [8] The European Commission began a provision review later that month and opened an "in-depth investigation" in November. [9]

On October 13, 2023, after receiving approval from most international regulatory bodies, Microsoft closed the deal to acquire Activision Blizzard. [10] Despite the closure the FTC has continued their litigation, and if successful could require concessions or a settlement from Microsoft. [11]

Lawsuit

Judge Jacqueline Scott Corley oversaw FTC v. Microsoft Judge Jacqueline Corley.jpg
Judge Jacqueline Scott Corley oversaw FTC v. Microsoft

On December 8, 2022, the FTC voted to file a legal challenge to block Microsoft's acquisition of Activision Blizzard. In the lawsuit, the FTC alleges that Microsoft would use its Xbox gaming consoles, Xbox Game Pass, and Xbox Cloud Gaming to suppress competitors, a view point shared by Bureau of Competition director Holly Vedova. Microsoft president and vice chairman Brad Smith asserted that the company has "complete confidence" in its case and welcomes the "opportunity to present it in court". Vice president of communications Frank X. Shaw tweeted a link to a document entitled, "Get The Facts: How Microsoft is Committed to Growing Gaming Communities". [12] Microsoft responded to the challenge with a filing that claimed that the FTC was unconstitutional, salvo that was later removed. [13] The FTC followed their challenge up with a request for a temporary restraining order and preliminary injunction before Judge Jacqueline Scott Corley on June 12, 2023, amid concerns that Microsoft may close the deal regardless with approval from the European Commission on July 18. The injunction prevents Microsoft from completing its acquisition of Activision Blizzard until the result of the FTC's legal challenge; an evidentiary hearing for that case was set for August 2. [14]

On July 18, twenty-two Republicans in the House of Representatives sent a letter urging the FTC to drop the case. [15] Two days later, the FTC withdrew its lawsuit. [16] However on September 27, 2023, the FTC announced it was resuming the case. Arguments before the Ninth Circuit Court are scheduled for December 2023, with an internal FTC hearing scheduled for 21 days after the court issues its opinion. [17]

Injunction case

Preliminary hearing

Microsoft's exhibit list for the injunction case included several documents, including emails between Spencer and Sony Interactive Entertainment president Jim Ryan, Xbox Game Studios head Matt Booty discussing Xbox games for the Nintendo Switch, and Xbox leadership discussing "pettiness from Sony and Gamespots [ sic ] fanboy reviewers". [18] In his deposition, Ryan stated that Sony would not share details about its forthcoming video game console with a Microsoft-owned Activision Blizzard. [19] On the first day, the FTC questioned Xbox's ability to port the Call of Duty franchise onto the Nintendo Switch, arguing that technical limitations would make the series' games separate. In a 2021 email, Booty objected to Nvidia putting Xbox Game Studios games onto its GeForce Now streaming service with Microsoft's permission. Upon acquiring Bethesda Softworks, he recommended pulling Bethesda's games from GeForce Now; earlier in June, Microsoft signed a deal with Nvidia to bring Xbox games onto the service. Bethesda head of global publishing Pete Hines was questioned for an interview with GameSpot in which he was "bothered" by Starfield's exclusivity. Hines revealed that an upcoming Indiana Jones game from MachineGames would be exclusive to Windows and Xbox, altering a contract with Disney. [20]

On the second day, Spencer emphasized that Xbox has lost the console war to Sony and Nintendo. The FTC focused on Xbox exclusives; Spencer refused to confirm whether or not The Elder Scrolls VI would be an Xbox exclusive but revealed that Microsoft acquired Bethesda after learning that Starfield would be a PlayStation exclusive. It was also revealed that Microsoft considered making Minecraft Dungeons (2021) an exclusive but ultimately decided against it. Under oath, Spencer testified that Call of Duty will remain on PlayStation for the next ten years and asked him about the Diablo franchise. Former Google Stadia product lead Dov Zimring appeared. [21] The third day marked a series of video depositions livestreamed through Zoom. Ryan contended that Nintendo operates in a different market and that Bethesda's games were multiplatform before the company was acquired. An email shared by PlayStation includes a list of Activision Blizzard games that would remain on PlayStation. The list mentions Overwatch (2016) but not Overwatch 2 (2022), the former of which no longer exists in place of the latter. Robin Lee, a professor of economics at Harvard University, stated that Xbox's market share would increase nearly ten percentage points if Call of Duty was an Xbox exclusive; Elizabeth Bailey argued that Call of Duty is "not a unicorn". [22] Microsoft CEO Satya Nadella said he has "no love" for exclusives and Kotick stated that exclusives are "very detrimental" for business. Collectively, Nadella, Kotick, and Spencer argued that exclusives such as Final Fantasy XVI (2023) force Xbox into making exclusives. [23]

During the injunction case, both Sony and Microsoft revealed highly confidential information. One email seen by The Verge shows that Xbox was willing to acquire Bungie [lower-alpha 1] —now owned by Sony—and Sega to bolster Xbox Game Pass. Hitman developer IO Interactive was also on Microsoft's "final watchlist" for companies to acquire in 2021. [24] IO Interactive's upcoming fantasy game will be an Xbox exclusive. [25] Microsoft lawyer Beth Wilkinson revealed that The Elder Scrolls VI has a projected release date of 2026. [26] An unredacted document showed that Microsoft Azure made less than half of the revenue than its rival, Amazon Web Services, in 2022. [27] Documents submitted by Sony appeared to have been redacted using a black Sharpie but, upon being scanned in, the redacted figures were legible. The documents show that Horizon Forbidden West (2022) cost US$212 million over five years with 300 employees while The Last of Us Part II (2020) cost US$220 million with 200 employees. In contending that Call of Duty did not have an impact on the company's revenue, Sony revealed that approximately one million players exclusively play Call of Duty on PlayStation; the series as a whole is valued at US$15.9 billion, according to one document. [28] Similarly, an FTC lawyer accidentally revealed Xbox's revenue split and the FTC's counsel stated that Microsoft was working on a dedicated version of Xbox Cloud Gaming to undermine the argument that it was intended to be a feature. [20]

Ruling and appeal

On July 11, Corley ruled against FTC and denied the motion for a preliminary injunction, arguing that Microsoft had made a commitment to keeping Call of Duty on PlayStation. A spokesman for the FTC stated that they were disappointed by the ruling and would announce their next steps in the coming days. Smith called the decision "quick and thorough". [29] The FTC was given the opportunity to appeal the ruling until July 14; [30] the agency appealed it a day later. [31] The FTC also filed a separate motion to Corley on July 13 arguing for another injunction until the Ninth Circuit had time to decide to stay Corley's previous ruling, but she denied that motion. [32] The Ninth Circuit denied the emergency appeal to block the merger on July 14. [33] The FTC appealed the decision to the Court of Appeals for the Ninth Circuit. Over three dozen venture capital firms and investors openly opposed the appeal in a letter. [34]

Documents leak

On September 15, Microsoft uploaded hundreds of internal documents to the District Court for the Northern District of California's website. The documents include an email stating The Elder Scrolls VI would release in 2026 exclusively on Windows and Xbox. [35]

Reactions

In The Hill , conservative journalist Stephen Kent criticized Khan and praised Microsoft. [36] The Washington Post 's editorial board said that the FTC should allow the deal to proceed, but include a consent decree that permits the agency to make any Activision Blizzard titles multiplatform under their discretion. [37] The New York Times viewed the case as Microsoft's "biggest challenge in Washington in two decades", referring to United States v. Microsoft Corp. (2001), and noted Khan's efforts to regulate Big Tech. [1] The injunction ruling presented a failure for Khan and emboldened critics. [38]

Notes

  1. Microsoft owned Bungie from 2000 until 2007.

Related Research Articles

<span class="mw-page-title-main">Raven Software</span> American video game development company

Raven Software Corporation is an American video game developer based in Wisconsin and founded in 1990. In 1997, Raven made an exclusive publishing deal with Activision and was subsequently acquired by them. After the acquisition, many of the studio's original developers, largely responsible for creating the Heretic and Hexen: Beyond Heretic games, left to form Human Head Studios.

<span class="mw-page-title-main">Activision</span> American video game publisher

Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016.

<span class="mw-page-title-main">Xbox Game Studios</span> American video game company

Xbox Game Studios is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, for the development and publishing of video games for Microsoft Windows. It has since expanded to include games and other interactive entertainment for the namesake Xbox platforms, other desktop operating systems, Windows Mobile and other mobile platforms, and web-based portals.

<span class="mw-page-title-main">Major League Gaming</span> Professional esports organization

Major League Gaming Corp. (MLG) is a professional esports organization. MLG is headquartered in New York City, New York and was founded in 2002 by Sundance DiGiovanni and Mike Sepso. MLG has held official video game tournaments throughout the United States and Canada. The Boost Mobile MLG Pro Circuit was a television broadcast of Halo 2 MLG tournaments in 2006 and 2007, ESPN.com, and other broadband sites. The company has also been involved in television production, and game development. MLG's aim is to elevate computer and console game tournaments to viable competitive and spectator events.

<span class="mw-page-title-main">Activision Blizzard</span> American video game holding company

Activision Blizzard, Inc. is an American video game holding company based in Santa Monica, California. Activision Blizzard currently includes five business units: Activision Publishing, Blizzard Entertainment, King, Major League Gaming, and Activision Blizzard Studios.

<span class="mw-page-title-main">Bobby Kotick</span> American businessman and CEO of Activision Blizzard

Robert A. Kotick is an American businessman who serves as the chief executive officer (CEO) of Activision Blizzard. He became CEO of Activision in 1991 after purchasing a company stake the previous year. Kotick engineered a merger between Activision and Vivendi Games during the late 2000s, which led to the creation of Activision Blizzard in 2008 and him being named the company's inaugural CEO. He has also served on several boards, including The Coca-Cola Company from 2012 to 2022, and Yahoo from 2003 to 2008. Kotick intends to retire from his role as CEO at Activision Blizzard at the start of 2024, following the acquisition by Microsoft.

Platform exclusivity refers to the status of a video game being developed for and released only on certain platforms. Most commonly, it refers to only being released on a specific video game console or through a specific vendor's platforms—either permanently, or for a definite period of time.

Bungie, Inc. is an American video game company based in Bellevue, Washington, and a subsidiary of Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones after publishing Jones's game Minotaur: The Labyrinths of Crete. Originally based in Chicago, Illinois, the company concentrated on Macintosh games during its early years and created two successful video game franchises called Marathon and Myth. An offshoot studio, Bungie West, produced Oni, published in 2001 and owned by Take-Two Interactive, which held a 19.9% ownership stake at the time.

<span class="mw-page-title-main">Video games in the United States</span> Overview of the video game system in America

Video gaming in the United States is one of the fastest-growing entertainment industries in the country. The American video game industry is the largest video game industry in the world. According to a 2020 study released by the Entertainment Software Association, the yearly economic output of the American video game industry in 2019 was $90.3 billion, supporting over 429,000 American jobs. With an average yearly salary of about $121,000, the latter figure includes over 143,000 individuals who are directly employed by the video game business. Additionally, activities connected to the video game business generate $12.6 billion in federal, state, and local taxes each year. World Economic Forum estimates that by 2025 the American gaming industry will reach $42.3 billion while worldwide gaming industry will possibly reach US$270 billion. The United States is one of the nations with the largest influence in the video game industry, with video games representing a significant part of its economy.

<span class="mw-page-title-main">Xbox One</span> Video game console developed by Microsoft

The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox series. It was first released in North America, parts of Europe, Australia, and South America in November 2013 and in Japan, China, and other European countries in September 2014. It is the first Xbox game console to be released in China, specifically in the Shanghai Free-Trade Zone. Microsoft marketed the device as an "all-in-one entertainment system", hence the name "Xbox One". An eighth-generation console, it mainly competed against Sony's PlayStation 4 and Nintendo's Wii U and later the Switch.

<span class="mw-page-title-main">Phil Spencer (business executive)</span> American business executive

Phil Spencer is an American business executive and the CEO of Microsoft Gaming. He is currently the head of the Xbox brand and leads the global creative and engineering teams responsible for gaming at Microsoft.

<span class="mw-page-title-main">Overwatch League</span> Esports league

The Overwatch League (OWL) was a professional esports league for the video game Overwatch, produced by its developer, Blizzard Entertainment. From 2018 to 2023, the Overwatch League followed the model of other traditional North American professional sporting leagues by using a set of permanent, city-based teams backed by separate ownership groups. The league used the regular season and playoffs format rather than promotion and relegation used commonly in other esports and non-North American leagues, with players on the roster being assured a minimum annual salary, benefits, and a portion of winnings and revenue-sharing based on team performance.

Game Pass is a subscription service as part of Xbox and offered by Microsoft Gaming. Launched on June 1, 2017, the service allows users to download and play video games for Xbox video game consoles or Microsoft Windows PCs from a rotating library, with the games remaining accessible as long as the user has an active subscription. Game Pass subscribers also receive discounts on purchases of games from the service's library and their respective downloadable content (DLC).

<span class="mw-page-title-main">Xbox Series X and Series S</span> Home video game consoles developed by Microsoft

The Xbox Series X and Xbox Series S are the fourth generation consoles in the Xbox series. Released on November 10, 2020, the higher-end Xbox Series X and lower-end Xbox Series S are part of the ninth generation of video game consoles, which also includes Sony's PlayStation 5, released the same month. Both superseded the Xbox One.

<i>California Department of Fair Employment and Housing v. Activision Blizzard</i> Ongoing anti-discrimination lawsuit

California Department of Fair Employment and Housing v. Activision Blizzard is a current lawsuit filed by the California Department of Fair Employment and Housing (DFEH), now the Civil Rights Department (CRD) against video game developer Activision Blizzard in July 2021. The lawsuit asserts that management of Activision Blizzard allowed and at times encouraged sexual misconduct towards female employees, that the company maintained a "frat boy" culture, and that the company's hiring and employment practices were discriminatory against women.

Microsoft Gaming is a multinational video game and digital entertainment division of Microsoft. Microsoft Gaming produces the Xbox brand of video game consoles and services, in addition to overseeing the production, game development, publishing, research and development, sales of Xbox and the division's three subsidiaries (publishers) worldwide. The three subsidiaries consist of: Xbox Game Studios, ZeniMax Media, and Activision Blizzard, each publish games under their own respective labels. CEO Phil Spencer, who has concurrently overseen the Xbox brand since 2014, is the leader of the division.

On January 18, 2022, Microsoft announced its intent to acquire Activision Blizzard for $68.7 billion. The deal was finalized on October 13, 2023. Under the terms of the agreement, Microsoft brought Activision Blizzard under its Microsoft Gaming business unit as a sibling division to Xbox Game Studios and ZeniMax Media. With it, Microsoft gained ownership of several franchises under Activision, Blizzard Entertainment, and King, including Call of Duty, Crash Bandicoot, Spyro, Warcraft, StarCraft, Diablo, Overwatch, and Candy Crush. As of 2023, the acquisition is the largest video game acquisition by transaction value in history.

ABK Workers Alliance is a group of organized workers from video game company Activision Blizzard. Formed in response to a July 2021 state lawsuit against the company for harassment and discriminatory work practices, the worker advocacy group A Better ABK organized walkouts and demonstrations against the company's policy and practices. The quality assurance workers of subsidiary Raven Software went on strike in December after part of the team was fired. The striking workers announced their union as the Game Workers Alliance in late January 2022 and offered to end the strike pending their union's recognition.

Sarah Bond is an American business executive and the current president of Xbox at Microsoft overseeing the entire brand's operations as a platform and ecosystem, including hardware and devices, player and creator experiences, platform engineering, strategy, business planning, data and analytics, and business development and partnerships.

References

  1. 1 2 Ross Sorkin, Andrew; Mattu, Ravi; Gandel, Stephen; de la Merced, Michael (December 9, 2022). "The Stakes Behind the F.T.C.'s Bid to Block Microsoft's Big Deal". The New York Times . Archived from the original on June 29, 2023. Retrieved June 28, 2023.
  2. Peters, Jay (February 18, 2022). "Read exactly how Microsoft's $68.7 billion deal for Activision Blizzard came together". The Verge . Archived from the original on June 29, 2023. Retrieved June 28, 2023.
  3. Warren, Tom (January 18, 2022). "Microsoft to acquire Activision Blizzard for $68.7 billion". The Verge . Archived from the original on January 18, 2022. Retrieved June 28, 2023.
  4. Schreier, Jason (January 25, 2022). "Activision's Next Three Call of Duty Games Will Be on PlayStation and Xbox". Bloomberg News. Archived from the original on September 21, 2022. Retrieved June 28, 2023.
  5. Roth, Emma (February 9, 2022). "Microsoft says it will keep Call of Duty on PlayStation 'beyond the existing agreement'". The Verge . Archived from the original on June 29, 2023. Retrieved June 28, 2023.
  6. McLaughlin, David (January 31, 2022). "Microsoft Deal for Activision to Be Reviewed by FTC in U.S." Bloomberg News. Archived from the original on February 1, 2022. Retrieved June 28, 2023.
  7. Carpenter, Nicole (April 1, 2022). "Senators push for FTC review of Microsoft and Activision's $69B deal". Polygon . Archived from the original on April 1, 2022. Retrieved June 28, 2023.
  8. Warren, Tom (September 1, 2022). "Microsoft pleads for its Activision Blizzard deal as UK regulator signals in-depth review". The Verge . Archived from the original on June 29, 2023. Retrieved June 28, 2023.
  9. Warren, Tom (November 8, 2022). "EU opens 'in-depth investigation' into Microsoft's Activision Blizzard acquisition". The Verge . Archived from the original on June 29, 2023. Retrieved June 28, 2023.
  10. "Microsoft has officially completed its acquisition of Activision Blizzard". VGC. October 13, 2023. Retrieved November 19, 2023.
  11. Greene, Jenna; Greene, Jenna (October 19, 2023). "Microsoft-Activision is a done deal – but what if the FTC still wins? Ask Whole Foods". Reuters. Retrieved November 19, 2023.
  12. Warren, Tom; Peters, Jay (December 8, 2022). "The FTC is suing Microsoft to block its Activision Blizzard purchase". The Verge . Archived from the original on June 29, 2023. Retrieved June 28, 2023.
  13. Totilo, Stephen (January 5, 2023). "Exclusive: Microsoft, Activision back off aggressive claim in FTC case". Axios . Archived from the original on June 29, 2023. Retrieved June 28, 2023.
  14. Warren, Tom (June 12, 2023). "FTC files to block Microsoft from buying Activision Blizzard". The Verge . Archived from the original on June 28, 2023. Retrieved June 28, 2023.
  15. Lyles, Taylor (July 18, 2023). "22 House Republicans Call on FTC to Drop Opposition to Xbox's Activision Blizzard Merger". IGN . Archived from the original on July 19, 2023. Retrieved July 20, 2023.
  16. Warren, Tom; Lawler, Richard (July 20, 2023). "FTC withdraws its in-house challenge to Microsoft's Activision-Blizzard deal". The Verge . Archived from the original on July 20, 2023. Retrieved July 20, 2023.
  17. "FTC resumes case against Microsoft's acquisition of Activision Blizzard". Eurogamer.net. September 28, 2023. Retrieved November 19, 2023.
  18. Warren, Tom (June 21, 2023). "Microsoft's FTC exhibit list includes some spicy emails". The Verge . Archived from the original on June 29, 2023. Retrieved June 28, 2023.
  19. Warren, Tom (June 22, 2023). "Sony won't share PS6 info with a Microsoft-owned Activision". The Verge . Archived from the original on June 29, 2023. Retrieved June 28, 2023.
  20. 1 2 Warren, Tom (June 23, 2023). "Microsoft opened the FTC hearing with a Sony bombshell". The Verge . Archived from the original on June 27, 2023. Retrieved June 28, 2023.
  21. Warren, Tom (June 24, 2023). "Has Xbox really lost the console wars?". The Verge . Archived from the original on June 27, 2023. Retrieved June 28, 2023.
  22. Warren, Tom (June 28, 2023). "Sony's PlayStation chief says publishers hate Xbox Game Pass". The Verge . Archived from the original on June 28, 2023. Retrieved June 28, 2023.
  23. Valentine, Rebekah (June 28, 2023). "Xbox FTC Trial Day 4: Bobby Kotick and Jim Ryan Agree on One Thing – Neither of Them Like Game Pass". IGN. Archived from the original on June 29, 2023. Retrieved June 28, 2023.
  24. Warren, Tom (June 26, 2023). "Microsoft considered acquiring Bungie and Sega to bolster Xbox Game Pass, internal emails show". The Verge . Archived from the original on June 27, 2023. Retrieved June 28, 2023.
  25. Kennedy, Victoria (June 27, 2023). "Hitman developer's fantasy RPG looks to be Xbox console exclusive". Eurogamer . Archived from the original on June 27, 2023. Retrieved June 28, 2023.
  26. Warren, Tom (June 30, 2023). "Microsoft's FTC fight comes down to Call of Duty". The Verge . Archived from the original on June 30, 2023. Retrieved June 28, 2023.
  27. Holmes, Aaron (June 29, 2023). "Microsoft's Cloud Server Business in 2022 Was Less Than Half of AWS, New Document Reveals". The Information . Archived from the original on June 29, 2023. Retrieved June 30, 2023.
  28. Warren, Tom; Hollister, Sean (June 28, 2023). "Sony's confidential PlayStation secrets just spilled because of a Sharpie". The Verge . Archived from the original on June 28, 2023. Retrieved June 28, 2023.
  29. Needleman, Sarah; Michaels, Dave (July 11, 2023). "Microsoft Can Close Its $75 Billion Buy of Activision Blizzard, Judge Rules". The Wall Street Journal . Archived from the original on July 11, 2023. Retrieved July 11, 2023.
  30. Warren, Tom (July 11, 2023). "Microsoft wins FTC fight to buy Activision Blizzard". The Verge . Archived from the original on July 11, 2023. Retrieved July 11, 2023.
  31. Peters, Jay; Warren, Tom (July 12, 2023). "FTC appeals its loss to Microsoft in Activision Blizzard case". The Verge . Archived from the original on July 12, 2023. Retrieved July 12, 2023.
  32. Bartz, Diane; Shepardson, David (July 13, 2023). "US court refuses FTC request to pause Microsoft deal for Activision". Reuters . Archived from the original on July 13, 2023. Retrieved July 13, 2023.
  33. Warren, Tom (July 14, 2023). "Court denies FTC's last-ditch attempt to stop Microsoft buying Activision Blizzard". The Verge . Archived from the original on July 14, 2023. Retrieved July 14, 2023.
  34. Warren, Tom (December 5, 2023). "Microsoft is still fighting the FTC over its Activision Blizzard deal". The Verge . Retrieved December 7, 2023.
  35. Collier, Kevin (September 19, 2023). "Microsoft's Xbox plans revealed in emails tied to FTC case". NBC News. Archived from the original on September 19, 2023. Retrieved September 19, 2023.
  36. Kent, Stephen (June 28, 2023). "The Federal Trade Commission's embarrassing antitrust crusade". The Hill . Archived from the original on June 28, 2023. Retrieved June 28, 2023.
  37. "How both sides can win in the FTC's antitrust case against Microsoft". The Washington Post . January 11, 2023. Archived from the original on January 30, 2023. Retrieved June 28, 2023.
  38. Kang, Cecilia (July 11, 2023). "F.T.C.'s Court Loss Raises Fresh Questions About Its Chair's Strategy". The New York Times . Archived from the original on July 12, 2023. Retrieved July 11, 2023.