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LGBTQ+ media or gay media refers to media whose primary target audience is members of the LGBTQ community. [1] [2] Secondary targets are LGBTQ+ allies, and in some instances those who oppose gay rights may be targeted as a form of activism. [1] Gay or queer media can also be defined as web sites, films, magazines and other cultural products that were created by queer individuals, or groups that are typically out, meaning that they are public or open about their identity. [3] LGBTQ creators do not always include LGBTQ themes or issues in the media that they produce, but there are often at least subtle references to queerness in these media. [3]
There have been both positive and negative representations of gay people across popular media, including film, television, literature, press, etc. [4]
LGBTQ representation in the media is powerful, particularly for youth. [5] There have been studies that have shown that media can have an influence on LGBTQ+ people's self-realization, coming out, and current identities. [6]
The Motion Picture Production Code, an industry guideline in which Hollywood's motion picture producers agreed to self-censor all major motion pictures from 1934 to 1968, [7] led to LGBTQ invisibility in film in United States film. However, even in the 1960s and 1970s, when LGBTQ representation in film was becoming more commonplace, it was also becoming more homophobic. Gay characters in this time period were represented very negatively, whether that meant they were dangerous and suicidal, or predatory and violent. Examples of such movies include The Children's Hour, The Boys in the Band, Midnight Express, and Vanishing Point. [3]
In the 1990s, films that included LGBTQ themes, such as The Birdcage, Philadelphia, To Wong Foo Thanks for Everything, Flawless and In & Out were quite popular.[ citation needed ] 2005, Brokeback Mountain grossed over $178 million [8] and in 2017, Moonlight won the Academy Award for Best Picture along with Actor in a Supporting Role and Adapted Screenplay. [9]
The gay man and heterosexual woman couple has become a popular film genre in recent years. This coupling exists in popular films such as My Best Friend's Wedding, The Object of My Affection, and The Next Best Thing. According to Helene Shugart, writing in Critical Studies in Media Communication, homosexuality is recoded and modified in these films to approve sexism and heteronormativity. [10]
The Code of Practices for Television Broadcasters indirectly prohibited positive homosexual representation from 1952 to 1983, preventing many queer actors in the television field from coming out and further preventing representation of the LGBTQ+ community in the media.[ citation needed ]
In 1997, Ellen became the first show to have a gay main character. [11] After this, there was an increase in shows that included recurring gay characters such as Will & Grace, Dawson's Creek, Spin City, ER, Buffy the Vampire Slayer, Nightline, Queer Eye for the Straight Guy, Queer as Folk, The Young and Restless, Ugly Betty and Glee.
Reality TV shows have also frequently represented openly gay people, such as MTV's The Real World, CBS's Survivor and The Amazing Race.[ citation needed ]
In recent years, there has been a notable increase in the portrayal of LGBTQ+ characters and storylines across a wide range of television genres. [12]
Modern Family, a family sitcom that was released in 2009, was one of the first times the media had seen a loving and committed same-sex couple. In the first episode, Cameron and Mitchell explain that they have been together for five years and just adopted their first child, Lily. Mitch and Cam, at times, do play into the heterosexual relationship gender norms during the show, and especially in the beginning seasons. Cam appears more dramatic, emotional, and creative compared to Mitch, which makes him seem more feminine based on female stereotypes. Mitch is more emotionally distant, career oriented, and reserved which seems more manly to viewers. As the show progresses, and acceptance within our society grows, the audience sees that Mitch and Cam steer away from these heterosexual relationship norms. Cameron's character starts to exhibit more traditionally masculine characteristics. He is extremely into sports, gets job at head coach for the high school's football team, and is stronger, handier one on the relationship. In season 5, episode one Suddenly, Last Summer, it shows Mitch and Cam's proposal after the Supreme Court legalized same-sex marriage in 2015. This episode showed Mitch and Cam as equal partners in the relationship and not feeding into heterosexual relationship norms. For instance, they both decide to plan their engagement without the other one knowing. This proves that there wasn't an assumption of which partner would propose to the other, like it is in many heterosexual relationships. This clip shows the progression in their relationship, but also within the LGBTQ+ representation in the media and in society. Their relationship throughout the show moves from novelty to normalcy as acceptance grows within our society. Modern Family, especially Mitchell and Cameron's relationship improved acceptance and normalcy of LGBTQ+ representation in the media by showing a loving and committed LGBTQ+ relationship.
Sexuality and gender identity-based cultures are subcultures and communities composed of people who have shared experiences, backgrounds, or interests due to common sexual or gender identities. Among the first to argue that members of sexual minorities can also constitute cultural minorities were Adolf Brand, Magnus Hirschfeld, and Leontine Sagan in Germany. These pioneers were later followed by the Mattachine Society and the Daughters of Bilitis in the United States.
The LGBTQ community is a loosely defined grouping of lesbian, gay, bisexual, transgender, and queer or questioning individuals united by a common culture and social movements. These communities generally celebrate pride, diversity, individuality, and sexuality. LGBTQ activists and sociologists see LGBTQ community-building as a counterweight to heterosexism, homophobia, biphobia, transphobia, sexualism, and conformist pressures that exist in the larger society. The term pride or sometimes gay pride expresses the LGBTQ community's identity and collective strength; pride parades provide both a prime example of the use and a demonstration of the general meaning of the term. The LGBTQ community is diverse in political affiliation. Not all people who are lesbian, gay, bisexual, or transgender consider themselves part of the LGBTQ community.
These lists of television programs with LGBT characters include:
"New queer cinema" is a term first coined by the academic B. Ruby Rich in Sight & Sound magazine in 1992 to define and describe a movement in queer-themed independent filmmaking in the early 1990s.
LGBT themes in speculative fiction include lesbian, gay, bisexual, or transgender (LGBTQ) themes in science fiction, fantasy, horror fiction and related genres.[a] Such elements may include an LGBT character as the protagonist or a major character, or explorations of sexuality or gender that deviate from the heteronormative.
LGBTQ culture is a culture shared by lesbian, gay, bisexual, transgender, and queer individuals. It is sometimes referred to as queer culture, LGBT culture, and LGBTQIA culture, while the term gay culture may be used to mean either "LGBT culture" or homosexual culture specifically.
Lesbian, gay, bisexual, transgender and queer (LGBTQ) characters have been depicted in video games since the 1980s. Throughout the history of video games, LGBTQ characters have been almost nonexistent for a long time, reflecting the overall heteronormativity of the medium. While there has been a trend towards greater representation of LGBTQ people in video games, they are frequently identified as LGBTQ in secondary material, such as comics, rather than in the games themselves. Often, LGBTQ characters and themes, when they are included, are underrepresented, minimized, or watered down. Queer games and characters have also often found themselves being the subjects of cultural crossfires or moral panics. In 2018, Sam Greer of GamesRadar+ found only 179 games commercially released games with any LGBTQ representation, only 83 of which have queer characters who are playable characters, and only 8 of those games feature a main character who is pre-written as queer as opposed to them being queer as an option.
LGBTQ stereotypes are stereotypes about lesbian, gay, bisexual, transgender, and queer (LGBTQ) people based on their sexual orientations, gender identities, or gender expressions. Stereotypical perceptions may be acquired through interactions with parents, teachers, peers and mass media, or, more generally, through a lack of firsthand familiarity, resulting in an increased reliance on generalizations.
Bisexual erasure, also called bisexual invisibility, is the tendency to ignore, remove, falsify, or re-explain evidence of bisexuality in history, academia, the news media, and other primary sources.
Lesbian portrayal in media is generally in relation to feminism, love and sexual relationships, marriage and parenting. Some writers have stated that lesbians have often been depicted as exploitative and unjustified plot devices. Common representations of lesbians in the media include butch or femme lesbians and lesbian parents. "Butch" lesbian comes from the idea of a lesbian expressing themselves as masculine by dressing masculine, behaving masculinely, or liking things that are deemed masculine, while "femme" lesbian comes from the idea of a lesbian expressing themselves as feminine by dressing feminine, behaving femininely, or liking things that are deemed feminine.
A mixed-orientation marriage is a marriage between partners of differing sexual orientations. The broader term is mixed-orientation relationship, sometimes shortened to MOR or MORE.
Closeted and in the closet are metaphors for LGBTQ people who have not disclosed their sexual orientation or gender identity and aspects thereof, including sexual identity and sexual behavior. This metaphor is associated and sometimes combined with coming out, the act of revealing one's sexuality or gender to others, to create the phrase "coming out of the closet".
Historically, the portrayal of lesbian, gay, bisexual, transgender and queer (LGBTQ) people in media has been largely negative if not altogether absent, reflecting a general cultural intolerance of LGBTQ individuals; however, from the 1990s to present day, there has been an increase in the positive depictions of LGBTQ people, issues, and concerns within mainstream media in North America. The LGBTQ communities have taken an increasingly proactive stand in defining their own culture, with a primary goal of achieving an affirmative visibility in mainstream media. The positive portrayal or increased presence of the LGBTQ communities in media has served to increase acceptance and support for LGBT communities, establish LGBTQ communities as a norm, and provide information on the topic.
The following outline offers an overview and guide to LGBTQ topics:
The portrayals of bisexuality in the media reflect societal attitudes towards bisexuality in the existing media portrayals. Throughout history, numerous bisexual characters have appeared in television series, including cartoons, anime, video games and web series, along with literature, comics, radio, and other mediums.
Straightwashing is portraying LGBT or otherwise queer characters in fiction as heterosexual (straight), making LGB people appear heterosexual, or altering information about historical figures to make their representation comply with heteronormativity.
Queer erasure refers to the tendency to intentionally or unintentionally remove LGBT groups or people from record, or downplay their significance, which includes lesbian, gay, bisexual, transgender, and queer people. This erasure can be found in a number of written and oral texts, including popular and scholarly texts.
Homonormativity is the adoption of heteronormative ideals and constructs onto LGBT culture and identity. It is predicated on the assumption that the norms and values of heterosexuality should be replicated and performed among homosexual people. Those who assert this theory claim homonormativity selectively privileges cisgender homosexuality as worthy of social acceptance.
Portrayals of lesbian, gay, bisexual and transgender characters or themes within South Korean film and television make up a relatively small part of the overall body of South Korean motion picture media. The topic has consistently generated discussions both in academia and in the public LGBT movements. As the South Korean LGBT rights movement emerged in the 1990s, film portrayals of queer characters and non-heterosexual relationships grew more common. South Korea has historically not been an LGBT-affirming country, which bleeds into the culture, justice system and general public sense. However, recent study conducted in Chonnam National University states that the attitudes toward homosexuality are becoming increasingly positive.
Gay is a term that primarily refers to a homosexual person or the trait of being homosexual. The term's use as a reference to male homosexuality may date as early as the late 19th century, but its use gradually increased in the mid-20th century. In modern English, gay has come to be used as an adjective, and as a noun, referring to the community, practices and cultures associated with homosexuality. In the 1960s, gay became the word favored by homosexual men to describe their sexual orientation. By the end of the 20th century, the word gay was recommended by major LGBT groups and style guides to describe people attracted to members of the same sex, although it is more commonly used to refer specifically to men. At about the same time, a new, pejorative use became prevalent in some parts of the world. Among younger speakers, the word has a meaning ranging from derision to a light-hearted mockery or ridicule. The extent to which these usages still retain connotations of homosexuality has been debated and harshly criticized. This page examines gay characters in fictional works as a whole, focusing on characters and tropes in cinema and fantasy.
This article incorporates material from the Citizendium article "Gay media", which is licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License but not under the GFDL.