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Transhumanism |
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Many of the tropes of science fiction can be viewed as similar to the goals of transhumanism. Science fiction literature contains many positive depictions of technologically enhanced human life, occasionally set in utopian (especially techno-utopian) societies. However, science fiction's depictions of technologically enhanced humans or other posthuman beings frequently come with a cautionary twist. The more pessimistic scenarios include many dystopian tales of human bioengineering gone wrong.
Examples of "transhumanist fiction" include novels by Linda Nagata, Greg Egan, and Hannu Rajaniemi. Transhuman novels are often philosophical in nature, exploring the impact such technologies might have on human life. Nagata's novels, for example, explore the relationship between the natural and artificial, and suggest that while transhuman modifications of nature may be beneficial, they may also be hazardous, so should not be lightly undertaken. [1] Egan's Diaspora explores the nature of ideas such as reproduction and questions if they make sense in a post-human context. Rajaniemi's novel, while more action oriented, still explores themes such as death and finitude in post-human life.
Fictional depictions of transhumanist scenarios are also seen in other media, such as movies ( Transcendence ), television series (the Ancients of Stargate SG-1 ), manga and anime ( Ghost in the Shell ), role-playing games ( Rifts and Eclipse Phase ) and video games ( Deus Ex or BioShock ).
Among the earliest works to portray transhumanism is the story of Frankenstein or The Modern Prometheus. Victor himself is an early transhumanist character, attempting to overcome death through chemistry. The moral of the story is that man should not try to play God, serving as a criticism of the values of the transhumanist ideology that science and technology can be used to overcome the human condition. [2] Following Mary Shelley's work, several of the stories by H. G. Wells also address this theme. The Invisible Man and The Island of Doctor Moreau both involve scientific men whose failed experiments in tampering with nature result in the story's conflict.
The cyberpunk genre is heavily influenced by transhumanism, generally criticizing the use of technology to improve human life by showing the consequences resulting in its misuse. Works such as Neuromancer , Do Androids Dream of Electric Sheep? , and the manga series Akira , all demonstrate worlds unbridled with technological advancement to improve the human race, used to reinforce divides among social classes. The idea of high-tech, low-life, results in rampant poverty frequently exploited by an upper-class made immortal through cybernetic enhancement. [3] Author and academic Robert M. Geraci states that cyberpunk as a genre attempts to caution against transhumanism by exposing the problematic elements of the social economy that supports it. [3]
The science fiction film genre has always had a hand in exploring transhumanism and the ethics and implications surrounding it. In the first two decades of the twenty-first century, however, there has been a surge of films and television shows focusing on the superhero genre. There are many superheroes whose stories are propelled or entirely result from dealings with transhumanism. From Iron Man to The Batman saga, there have been plenty of heroes who did not receive their powers naturally, and therefore represent the great leap human beings may take into improving their own condition.
Additionally, because these films represent the most popular trend in the medium today, they indeed represent a glimpse into the ideological shift of western culture as a whole. The fixation on normal men and women improving themselves artificially seems to have become a very widely accepted and celebrated idea. [4]
Cyberpunk is a subgenre of science fiction in a dystopian futuristic setting said to focus on a combination of "low-life and high tech". It features futuristic technological and scientific achievements, such as artificial intelligence and cyberware, juxtaposed with societal collapse, dystopia or decay. Much of cyberpunk is rooted in the New Wave science fiction movement of the 1960s and 1970s, when writers like Philip K. Dick, Michael Moorcock, Roger Zelazny, John Brunner, J. G. Ballard, Philip José Farmer and Harlan Ellison examined the impact of technology, drug culture, and the sexual revolution while avoiding the utopian tendencies of earlier science fiction.
Posthumanism or post-humanism is an idea in continental philosophy and critical theory responding to the presence of anthropocentrism in 21st-century thought. Posthumanization comprises "those processes by which a society comes to include members other than 'natural' biological human beings who, in one way or another, contribute to the structures, dynamics, or meaning of the society."
Transhumanism is a philosophical and intellectual movement that advocates the enhancement of the human condition by developing and making widely available new and future technologies that can greatly enhance longevity, cognition, and well-being.
Utopian and dystopian fiction are subgenres of speculative fiction that explore social and political structures. Utopian fiction portrays a setting that agrees with the author's ethos, having various attributes of another reality intended to appeal to readers. Dystopian fiction offers the opposite: the portrayal of a setting that completely disagrees with the author's ethos. Some novels combine both genres, often as a metaphor for the different directions humanity can take depending on its choices, ending up with one of two possible futures. Both utopias and dystopias are commonly found in science fiction and other types of speculative fiction.
Transhuman, or trans-human, is the concept of an intermediary form between human and posthuman. In other words, a transhuman is a being that resembles a human in most respects but who has powers and abilities beyond those of standard humans. These abilities might include improved intelligence, awareness, strength, and/or durability. Transhumans appear in science-fiction, sometimes as cyborgs or genetically-enhanced humans.
Science fiction is a film genre that uses speculative, fictional science-based depictions of phenomena that are not fully accepted by mainstream science, such as extraterrestrial lifeforms, spacecraft, robots, cyborgs, mutants, interstellar travel, time travel, or other technologies. Science fiction films have often been used to focus on political or social issues, and to explore philosophical issues like the human condition.
Singularitarianism is a movement defined by the belief that a technological singularity—the creation of superintelligence—will likely happen in the medium future, and that deliberate action ought to be taken to ensure that the singularity benefits humans.
Biopunk is a subgenre of science fiction that focuses on biotechnology. It is derived from cyberpunk, but focuses on the implications of biotechnology rather than mechanical cyberware and information technology. Biopunk is concerned with synthetic biology. It is derived from cyberpunk and involve bio-hackers, biotech megacorporations, and oppressive government agencies that manipulate human DNA. Most often keeping with the dark atmosphere of cyberpunk, biopunk generally examines the dark side of genetic engineering and depicts the potential perils of biotechnology.
James J. Hughes is an American sociologist, bioethicist and futurist. He is the Executive Director of the Institute for Ethics and Emerging Technologies and is the Associate Provost for institutional research, assessment, and planning at University of Massachusetts Boston. He is the author of Citizen Cyborg: Why Democratic Societies Must Respond to the Redesigned Human of the Future and is currently writing a book on secular Buddhism and moral bioenhancement tentatively titled Cyborg Buddha: Using Neurotechnology to Become Better People.
The Institute for Ethics and Emerging Technologies (IEET) is a technoprogressive think tank that seeks to "promote ideas about how technological progress can increase freedom, happiness, and human flourishing in democratic societies." It was incorporated in the United States in 2004, as a non-profit 501(c)(3) organization, by philosopher Nick Bostrom and bioethicist James Hughes.
Social science fiction is a subgenre of science fiction, usually soft science fiction, concerned less with technology or space opera and more with speculation about society. In other words, it "absorbs and discusses anthropology" and speculates about human behavior and interactions.
The concept super soldier capable of operating beyond normal human abilities through receiving technological augmentation, such as pharmaceuticals, drugs or brainwashing to advanced training regimens or genetic modification or cybernetic augmentation. Soldiers that obtain greater-than-normal physical abilities by wearing powered armor or a technological exoskeleton are a distinct, but related concept and the two often overlap, as is the case for Halo and Warhammer 40,000 universes, for example.
Natasha Vita-More is a strategic designer in the area of human enhancement and life extension. Her interests are located within the ethical uses of science and technology and socio-political implications of revolutionary advances impacting humanity's future.
Postgenderism is a social, political and cultural movement which arose from the eroding of the cultural, psychological, and social role of gender, and an argument for why the erosion of binary gender will be liberatory.
Body hacking is the application of the hacker ethic in pursuit of enhancement or change to the body's functions through technological means, such as do-it-yourself cybernetic devices or by introducing biochemicals.
Posthuman or post-human is a concept originating in the fields of science fiction, futurology, contemporary art, and philosophy that means a person or entity that exists in a state beyond being human. The concept aims at addressing a variety of questions, including ethics and justice, language and trans-species communication, social systems, and the intellectual aspirations of interdisciplinarity.
Nanopunk refers to an emerging subgenre of science fiction that is still very much in its infancy in comparison to its ancestor-genre, cyberpunk, and some of its other derivatives.
The following outline is provided as an overview of and topical guide to science fiction:
The term directed evolution is used within the transhumanist community to refer to the idea of applying the principles of directed evolution and experimental evolution to the control of human evolution. Law professor Maxwell Mehlman has said that "for transhumanists, directed evolution is likened to the Holy Grail".
Transhumanist politics constitutes a group of political ideologies that generally express the belief in improving human individuals through science and technology. Specific topics include space migration, and cryogenic suspension. It is considered the opposing ideal to the concept of bioconservatism, as Transhumanist politics argue for the use of all technology to enhance human individuals.