It has been suggested that List of fictional artificial intelligences be merged into this article. (Discuss) Proposed since March 2024. |
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Computers have often been used as fictional objects in literature, movies and in other forms of media. Fictional computers may be depicted as considerably more sophisticated than anything yet devised in the real world. Fictional computers may be referred to with a made-up manufacturer's brand name and model number or a nickname.
This is a list of computers that have appeared in notable works of fiction. The work may be about the computer, or the computer may be an important element of the story. Only static computers are included. Robots and other fictional computers that are described as existing in a mobile or humanlike form are discussed in a separate list of fictional robots and androids.
Ringworld is a 1970 science fiction novel by Larry Niven, set in his Known Space universe and considered a classic of science fiction literature. Ringworld tells the story of Louis Wu and his companions on a mission to the Ringworld, a rotating wheel artificial world, an alien construct in space 186 million miles in diameter. Niven later added three sequel novels and then cowrote, with Edward M. Lerner, four prequels and a final sequel; the five latter novels constitute the Fleet of Worlds series. All the novels in the Ringworld series tie into numerous other books set in Known Space. Ringworld won the Nebula Award in 1970, as well as both the Hugo Award and Locus Award in 1971.
The Doctor, an Emergency Medical Hologram, is a fictional character portrayed by actor Robert Picardo on the television series Star Trek: Voyager, which aired on UPN between 1995 and 2001. He is an artificial intelligence manifesting as a holographic projection, designed to act as a short-term supplement to the medical staff of a starship during emergency situations. However, when the starship Voyager is stranded on the far side of the galaxy with no surviving medical personnel, he is forced to act as the ship's chief medical officer for several years. In an example of the Star Trek franchise's exploration of artificial intelligence, a simple software program becomes a major character in the show.
The Culture is a fictional interstellar post-scarcity civilisation or society created by the Scottish writer Iain M. Banks and features in a number of his space opera novels and works of short fiction, collectively called the Culture series.
A sleeper ship is a hypothetical type of crewed spacecraft, or starship in which most or all of the crew spend the journey in some form of hibernation or suspended animation. The only known technology that allows long-term suspended animation of humans is the freezing of early-stage human embryos through embryo cryopreservation, which is behind the concept of embryo space colonization.
The Berserker series is a series of space opera science fiction short stories and novels by Fred Saberhagen, in which robotic self-replicating machines strive to destroy all life.
The concept of self-replicating spacecraft, as envisioned by mathematician John von Neumann, has been described by futurists and has been discussed across a wide breadth of hard science fiction novels and stories. Self-replicating probes are sometimes referred to as von Neumann probes. Self-replicating spacecraft would in some ways either mimic or echo the features of living organisms or viruses.
343 Guilty Spark, also known as just Spark, is a character in the military science fiction Halo franchise. 343 Guilty Spark plays a major role in the storyline of the original Halo video game trilogy: the character appears in Halo: Combat Evolved, Halo 2, and Halo 3, as well as the remakes of the first two games, Halo: Combat Evolved Anniversary, and Halo 2: Anniversary. 343 Guilty Spark is voiced by actor Tim Dadabo in all media.
Halo: The Flood is a military science fiction novel by William C. Dietz, based on the Halo series of video games and based specifically on the 2001 video game Halo: Combat Evolved, the first game in the series. The book was released in April 2003 and is the second Halo novel. Closely depicting the events of the game, The Flood begins with the escape of a human ship Pillar of Autumn from enemy aliens known as the Covenant. When the Pillar of Autumn unexpectedly discovers a massive artifact known as "Halo", the humans must square off against the Covenant and a second terrifying force in a desperate attempt to uncover Halo's secrets and stay alive. Though the book roughly follows the same events of the Xbox game, featuring identical dialogue, Dietz also describes events not seen by the game's protagonist, the super-soldier Master Chief.
A megastructure is a very large artificial object, although the limits of precisely how large vary considerably. Some apply the term to any especially large or tall building. Some sources define a megastructure as an enormous self-supporting artificial construct. The products of megascale engineering or astroengineering are megastructures.
Cortana is a fictional artificially intelligent character in the Halo video game series. Voiced by Jen Taylor, she appears in Halo: Combat Evolved and its sequels, Halo 2, Halo 3, Halo 4, Halo 5: Guardians and Halo Infinite. She also briefly appears in the prequel Halo: Reach, as well as in several of the franchise's novels, comics, and merchandise. During gameplay, Cortana provides backstory and tactical information to the player, who often assumes the role of Master Chief Petty Officer John-117. In the story, she is instrumental in preventing the activation of the Halo installations, which would have destroyed all sentient life in the galaxy.
The use of nanotechnology in fiction has attracted scholarly attention. The first use of the distinguishing concepts of nanotechnology was "There's Plenty of Room at the Bottom", a talk given by physicist Richard Feynman in 1959. K. Eric Drexler's 1986 book Engines of Creation introduced the general public to the concept of nanotechnology. Since then, nanotechnology has been used frequently in a diverse range of fiction, often as a justification for unusual or far-fetched occurrences featured in speculative fiction.
The following outline is provided as an overview of and topical guide to artificial intelligence:
The planetary systems of stars other than the Sun and the Solar System are a staple element in many works of the science fiction genre.
An isolated brain is a brain kept alive in vitro, either by perfusion or by a blood substitute, often an oxygenated solution of various salts, or by submerging the brain in oxygenated artificial cerebrospinal fluid (CSF). It is the biological counterpart of brain in a vat. A related concept, attaching the brain or head to the circulatory system of another organism, is called a head transplant. An isolated brain, however, is more typically attached to an artificial perfusion device rather than a biological body.
AI takeover—the idea that some kind of artificial intelligence may supplant humankind as the dominant intelligent species on the planet—is a common theme in science fiction. Famous cultural touchstones include Terminator and The Matrix.
The Forerunner Saga is a trilogy of science fiction novels by Greg Bear, based on the Halo series of video games. The books in the series are Halo: Cryptum (2011), Primordium (2012), and Silentium (2013). The books were released in hardcover, e-book, paperback, and audiobook. Bear was given little restriction on the story of the novel; the Halo universe had not yet been explored in that time period.
In 1726 Jonathan Swift published a description of a wonderful machine, made of equal parts of ...