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This is a list of the highest-grossing video game franchises that have grossed at least $1 billion in revenue.
Franchise | Year of inception | Lifetime revenue | Revenue breakdown (est.) | Franchise owner(s) | Original platform(s) | Original genre(s) |
---|---|---|---|---|---|---|
Call of Duty | 2003 | est. $18.132 billion (as of 2019) |
| Activision | PC | Shooter (FPS) |
Dungeon Fighter Online (DFO) | 2005 | $15 billion (as of 2020) [5] |
| Neople (Nexon) Tencent | PC | Beat 'em up Action RPG MMORPG |
Mario | 1981 | est. $14.349 billion (as of 2019) |
| Nintendo | Arcade | Platformer (2D platformer) |
Pac-Man | 1980 | est. $14.107 billion (as of 2016) |
| Bandai Namco Entertainment | Arcade | Action (Maze) |
Space Invaders | 1978 | est. $13.93 billion (as of 2016) |
| Taito (Square Enix) | Arcade | Shooter (Shoot 'em up) |
Wii series | 2006 | est. $12.33 billion (as of 2017) | Nintendo | Wii | Simulation (Sports) Exergaming | |
CrossFire | 2007 | est. $12 billion (as of 2019) |
| Smilegate Tencent | PC | Shooter (FPS) Tactical shooter |
FIFA | 1993 | est. $11.479 billion (as of 2019) |
| Electronic Arts | Sega Mega Drive | Sports (Association football) |
Warcraft | 1994 | est. $11.026 billion (as of 2018) |
| Blizzard Entertainment | PC | Strategy (RTS) |
Street Fighter II | 1991 | est. $10.61 billion (as of 2017) |
| Capcom | Arcade | Fighting (2D fighting) |
Lineage | 1998 | est. $10.339 billion (as of 2020) |
| NCSoft | PC Mac | RPG (MMORPG) |
League of Legends (LoL) | 2009 | est. $10.098 billion (as of 2019) |
| Riot Games (Tencent) | PC Mac | Strategy (MOBA) |
Franchise | Year of inception | Lifetime revenue | Revenue breakdown (est.) | Franchise owner(s) | Original platform(s) | Original genre(s) |
---|---|---|---|---|---|---|
Grand Theft Auto (GTA) | 1997 | est. $9.986 billion (as of 2019) |
| Rockstar Games | PC | Action-adventure |
Monster Strike | 2013 | est. $7.2 billion (as of 2019) |
| Mixi | Mobile | Puzzle (Physics) JRPG |
Puzzle & Dragons | 2012 | est. $7 billion (as of 2019) |
| GungHo Online Entertainment | Mobile | Puzzle (Tile-matching) JRPG |
Candy Crush | 2012 | est. $7.768 billion (as of 2020) |
| King | Browser | Puzzle (Tile-matching) |
Honor of Kings ( Arena of Valor ) | 2015 | est. $7.594 billion (as of 2020) |
| Tencent Games | Mobile | Strategy (MOBA) |
Clash of Clans | 2012 | est. $7 billion (as of 2020) [45] | Supercell (Tencent) | Mobile | Strategy | |
Westward Journey | 2001 | est. $6.524 billion (as of 2018) |
| NetEase | PC | RPG (MMORPG) |
Dragon Quest (mobile/arcade games) | 2007 | est. $1.051 billion (as of 2019) |
| Square Enix | Arcade | RPG (JRPG) |
Sonic the Hedgehog | 1991 | est. $5 billion (as of 2019) |
| Sega | Sega Mega Drive | Platformer (2D platformer) |
Star Wars | 1982 | est. $5 billion (as of 2020) |
| Lucasfilm LucasArts | Atari 2600 | Shooter (Shoot 'em up) |
PlayerUnknown's Battlegrounds (PUBG) | 2017 | est. $5.914 billion (as of 2020) |
| Bluehole Tencent | PC | Battle royale |
Donkey Kong | 1981 | est. $4.445 billion (as of 2019) |
| Nintendo | Arcade | Platformer (2D platformer) |
Madden NFL | 1988 | $4 billion (as of 2013) [57] | Electronic Arts | Apple II | Sports (American football) | |
The Sims | 2000 | $4 billion (as of 2019) [58] |
| Electronic Arts | PC | Simulation (Life simulation) |
Halo | 2001 | est. $5 billion (as of 2015) (including console bundles) [60] | Microsoft | Xbox | Shooter (FPS) |
Franchise | Year of inception | Lifetime revenue | Revenue breakdown (est.) | Franchise owner(s) | Original platform(s) | Original genre(s) |
---|---|---|---|---|---|---|
Fortnite | 2017 | est. $4.582 billion (as of 2020) |
| Epic Games | PS4 Xbox One PC | Battle royale |
Need for Speed (NFS) | 1994 | $4 billion (as of 2014) [63] | Electronic Arts | 3DO | Racing (Arcade) | |
Gran Turismo | 1997 | $4 billion (as of 2017) [64] | Sony Interactive Entertainment | PlayStation | Racing (Simulation) | |
Assassin's Creed | 2007 | $4 billion (as of 2016) [65] | Ubisoft | PlayStation 3 Xbox 360 | Action-adventure (Stealth) | |
Skylanders | 2011 | est. $3.5 billion (as of 2017) [66] (including all media) | Activision | Wii | Platformer (3D platformer) | |
Clash Royale | 2016 | est. $3 billion (as of 2020) [45] | Supercell (Tencent) | Mobile | Strategy (RTS) | |
MapleStory | 2003 | est. $2.981 billion (as of 2018) |
</ref> | Wizet Nexon | PC | RPG (MMORPG) |
Overwatch | 2016 | est. $2.557 billion (as of 2020) |
| Blizzard Entertainment | PS4 / Xbox One / PC | Shooter (FPS) |
Fate | 2004 | est. $2.031 billion (as of 2020) |
| Type-Moon Aniplex (Sony Music Entertainment Japan) | PC | Adventure (Visual novel) |
Tom Clancy's | 1987 | est. $2.029 billion (as of 2019) |
| Ubisoft | Wii | Action |
NBA Jam | 1993 | $2 billion (as of 2010) [74] | Midway Games | Arcade | Sports (Basketball) | |
Lego | 1995 | $2 billion (as of 2014) [75] | The Lego Group | Sega Pico | Educational | |
Guitar Hero | 2005 | $2 billion (as of 2010) [76] | Activision | PlayStation 2 | Music (Rhythm) | |
Watch Dogs | 2014 | $2 billion (as of 2020) [77] | Ubisoft | Multi-platform | Action-adventure |
Franchise | Year of inception | Lifetime revenue | Revenue breakdown (est.) | Franchise owner(s) | Original platform(s) | Original genre(s) |
---|---|---|---|---|---|---|
One Piece | 2000 | est. $1.707 billion (as of 2019) |
| Bandai Namco Entertainment | WonderSwan | Strategy RPG (Turn-based) |
Black Desert Online | 2015 | $1.7 billion (as of 2020) [85] | Kakao Games | PC | RPG (MMORPG) | |
Final Fantasy (online games) | 2002 | est. $1.655 billion (as of 2019) |
| Square Enix | NES | RPG (JRPG) |
Spider-Man | 1982 | est. $1.65 billion (as of 2018) |
| Marvel Entertainment Sony | Atari 2600 | Action |
Mortal Kombat | 1992 | est. $1.624 billion (as of 2006) |
| Warner Bros. Interactive | Arcade | Fighting (2D fighting) |
Harry Potter | 2001 | est. $1.555 billion (as of 2018) |
| Electronic Arts Warner Bros. Interactive | Game Boy PlayStation PC | Action-adventure |
Disney Tsum Tsum | 2014 | $1.5 billion (as of 2019) [98] | Line Corporation The Walt Disney Company | Mobile | Puzzle | |
Fallout | 1997 | est. $1.45 billion (as of 2019) |
| ZeniMax Media | PC | RPG (Turn-based) |
The Legend of Zelda (Zelda no Densetsu) | 1986 | est. $1.407 billion (as of 2019) |
| Nintendo | Famicom Disk System | Action-adventure |
Resident Evil (Biohazard) | 1996 | est. $1.4 billion (as of 2011) [104] | Capcom | PlayStation | Action-adventure (Survival horror) | |
Red Dead | 2004 | est. $1.4 billion (as of 2020) |
| Rockstar Games | PlayStation 2 / Xbox | Action-adventure |
The Elder Scrolls | 1994 | est. $1.391 billion (as of 2020) |
| ZeniMax Media | PC | RPG (Action RPG) |
Counter-Strike | 2000 | est. $1.233 billion (as of 2018) | Valve | PS3 / Xbox 360 / PC | Shooter (FPS) | |
Power Pros (Pro Yakyū) | 1994 | est. $1.159 billion (as of 2019) |
| Konami | Super Famicom | Sports (Baseball) |
Dota | 2003 | est. $1.035 billion (as of 2019) | Valve | PC | Strategy (MOBA) | |
Angry Birds | 2009 | est. $1.001 billion (as of 2019) (including films) |
| Rovio Entertainment | Mobile | Puzzle (Physics) |
Defender | 1981 | $1 billion (as of 2001) [115] | Williams Electronics | Arcade | Shooter (Shoot 'em up) | |
Tomb Raider | 1996 | $1 billion (as of 2012) [116] | Square Enix | Sega Saturn | Platformer (Puzzle-platform) Action-adventure | |
Diablo | 1996 | $1 billion (as of 2017) [29] | Blizzard Entertainment | PC | RPG (Action RPG) | |
StarCraft | 1998 | $1 billion (as of 2017) [29] | Blizzard Entertainment | PC | Strategy (RTS) | |
RuneScape | 2001 | $1 billion (as of 2018) [117] | Jagex | PC | Massively multiplayer online role-playing game | |
Forza | 2005 | $1 billion (as of 2017) [118] | Microsoft Studios | Xbox | Racing (Simulation) | |
Gears of War | 2006 | $1 billion (as of 2011) [119] | Microsoft Studios | Xbox 360 | Shooter (TPS) | |
Uncharted | 2007 | $1 billion (as of 2016) [120] | Sony | PlayStation 3 | Action-adventure Shooter (TPS) | |
Borderlands | 2009 | $1 billion (as of 2019) [121] | 2K Games | PlayStation 3 Xbox 360 | RPG (Action RPG) Shooter (FPS) | |
Bubble Witch | 2011 | $1 billion (as of 2017) [29] | King | Browser / Facebook | Puzzle | |
Pet Rescue | 2012 | $1 billion (as of 2017) [29] | King | Puzzle | ||
Farm Heroes | 2013 | $1 billion (as of 2017) [29] | King | Mobile | Puzzle | |
Destiny | 2014 | $1 billion (as of 2017) [29] | Bungie | PlayStation / Xbox | Shooter (FPS) | |
Heroes of the Storm | 2015 | $1 billion (as of 2017) [29] | Blizzard Entertainment | PC / Mac | Strategy (MOBA) | |
Garena Free Fire | 2017 | $1 billion (as of 2019) [122] | Garena | Mobile | Battle royale | |
Duke Nukem | 1991 | $1 billion (as of 2001) [123] | 3D Realms | MS-DOS | Platformer |
Gundam is a Japanese military science fiction media franchise/media mix created by Yoshiyuki Tomino and Sunrise and, as of March 2020, indirectly fully owned by Bandai Namco Holdings through subsidiaries Sotsu and Sunrise. The franchise features giant robots (mecha) with the name "Gundam". The franchise began on April 7, 1979 with Mobile Suit Gundam, a TV series that defined the "real robot" mecha anime genre by featuring giant robots called mobile suits in a militaristic setting. The popularity of the series and its merchandise spawned a franchise that includes television series, OVAs, films, manga, novels and video games, as well as a whole industry of plastic model kits known as Gunpla.
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Disney Tsum Tsum, pronounced "(t)soom (t)soom", is a range of Japanese collectible stuffed toys based upon Disney-owned characters. The name is derived from the Japanese verb tsumu meaning "to stack", because the rectangle-shaped toys are designed to stack on top of each other, forming a pyramid shape. There are also vinyl versions of them manufactured by Jakks Pacific.
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