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Fourth-generation warfare (4GW) is conflict characterized by a blurring of the distinction between war and politics, and of the distinction between combatants and civilians. It is placed as succeeding the third generation in the five-generation model of military theory.
The term was first used in 1980 by a team of United States analysts, including William S. Lind, to describe warfare's return to a decentralized form. In terms of generational modern warfare, the fourth generation signifies the nation states' loss of their near-monopoly on combat forces, returning to modes of conflict common in pre-modern times.
The simplest definition includes any war in which one of the major participants is not a state but rather a violent non-state actor. Classical examples of this type of conflict, such as the slave uprising under Spartacus, predate the modern concept of warfare.
Fourth-generation warfare is defined as conflicts which involve the following elements:
The concept was first described by the authors William S. Lind, Colonel Keith Nightengale (US Army), Captain John F. Schmitt (USMC), Colonel Joseph W. Sutton (US Army), and Lieutenant Colonel Gary I. Wilson (USMCR) in a 1989 Marine Corps Gazette article titled "The Changing Face of War: Into the Fourth Generation". [1] In 2006, the concept was expanded upon by USMC Colonel Thomas X. Hammes (Ret.) in his book, The Sling and The Stone. [2]
The generations of warfare described by these authors are:
The use of fourth-generation warfare can be traced to the Cold War period, as superpowers and major powers attempted to retain their grip on colonies and captured territories. Unable to withstand direct combat against bombers, tanks, and machine guns, non-state entities used tactics of education/propaganda, movement-building, secrecy, terror, and/or confusion to overcome the technological gap.
Fourth-generation warfare has often involved an insurgent group or other violent non-state actor trying to implement their own government or reestablish an old government over the current ruling power. However, a non-state entity tends to be more successful when it does not attempt, at least in the short term, to impose its own rule, but tries simply to disorganize and delegitimize the state in which the warfare takes place. The aim is to force the state adversary to expend manpower and money in an attempt to establish order, ideally in such a highhanded way that it merely increases disorder, until the state surrenders or withdraws.
Fourth-generation warfare is often seen in conflicts involving failed states and civil wars, particularly in conflicts involving non-state actors, intractable ethnic or religious issues, or gross conventional military disparities. Many of these conflicts occur in the geographic area described by author Thomas P.M. Barnett as the Non-Integrating Gap, fought by countries from the globalised Functioning Core.
Fourth-generation warfare has much in common with traditional low-intensity conflict in its classical forms of insurgency and guerrilla war. As in those small wars, the conflict is initiated by the "weaker" party through actions which can be termed "offensive". The difference lies in the manner in which 4GW opponents adapt those traditional concepts to present day conditions. These conditions are shaped by technology, globalization, religious fundamentalism, and a shift in moral and ethical norms which brings legitimacy to certain issues previously considered restrictions on the conduct of war. This amalgamation and metamorphosis produces novel ways of war for both the entity on the offensive and that on the defensive. [4]
Fourth-generation warfare is normally characterized by a violent non-state actor (VNSA) fighting a state. This fighting can be physically done, such as by modern examples Hezbollah or the Liberation Tigers of Tamil Eelam (LTTE). [5] In this realm, the VNSA uses all three levels of fourth generation warfare. These are the physical (actual combat; it is considered the least important), mental (the will to fight, belief in victory, etc.,) and moral (the most important, this includes cultural norms, etc.) levels.
A 4GW enemy has the following characteristics: lack of hierarchical authority, lack of formal structure, patience and flexibility, ability to keep a low profile when needed, and small size. [6] A 4GW adversary might use the tactics of an insurgent, terrorist, or guerrilla in order to wage war against a nation's infrastructure. Fourth generation warfare takes place on all fronts: economical, political, the media, military, and civilian. Conventional military forces often have to adapt tactics to fight a 4GW enemy. [7]
Resistance can also be below the physical level of violence. This is via non-violent means, such as Mahatma Gandhi's opposition to the British Empire or the marches led by Martin Luther King Jr. Both desired their factions to deescalate the conflict while the state escalates against them, the objective being to target the opponent on the moral and mental levels rather than the physical level. The state is then seen as oppressive and loses support.
Another characteristic of fourth-generation warfare is that unlike in third generation warfare, the VNSA's forces are decentralized. With fourth generation warfare, there may even be no single organization and that smaller groups organize into impromptu alliances to target a bigger threat (that being the state armed forces or another faction). As a result, these alliances are weak and if the state's military leadership is smart enough they can split their enemy and cause them to fight amongst themselves.
Fourth-generation warfare goals: [8]
Yet, another factor is that political centers of gravity have changed. These centers of gravity may revolve around nationalism, religion, or family or clan honor.
Disaggregated forces, such as guerrillas, terrorists, and rioters, which lack a center of gravity, deny to their enemies a focal point at which to deliver a conflict ending blow. [8] As a result, strategy becomes more problematic while combating a VNSA.
It has been theorized that a state vs. state conflict in fourth-generation warfare would involve the use of computer hackers and international law to obtain the weaker side's objectives, the logic being that the civilians of the stronger state would lose the will to fight as a result of seeing their state engage in alleged atrocities and having their own bank accounts harmed.[ citation needed ]
Three principal attributes of the new-age terrorism were held to be their hybrid structure (as opposed to the traditional microscopic command and control pattern [10] ), importance given to systemic disruption vis-a-vis target destruction, and sophisticated use of technological advancements (including social media and mobile communications technology). [11] A terrorist network could be designed to be either acephalous (headless like Al-Qaeda after Bin Laden) or polycephalous (hydra-headed like Kashmiri separatists). Social media networks supporting the terrorists are characterized by positive feedback loops, tight coupling and non-linear response propagation (viz. a small perturbation causing a large disproportionate response).
Fourth-generation warfare theory has been criticized on the grounds that it is "nothing more than repackaging of the traditional clash between the non-state insurgent and the soldiers of a nation-state." [12]
Strategic Studies Institute writer and United States Army War College professor Antulio J. Echevarria II, in his article Fourth-Generation War and Other Myths, argues what is being called fourth generation warfare are simply insurgencies. He also claims that 4GW was "reinvented" by Lind to create the appearance of having predicted the future. Echevarria writes: "The generational model is an ineffective way to depict changes in warfare. Simple displacement rarely takes place, significant developments typically occur in parallel." [13] The critique was rebutted by John Sayen, a military historian and retired Lt. Col. in the Marine Corps Reserve. [14]
Lieutenant General Kenneth F. McKenzie Jr., USMC, characterizes fourth-generation warfare theory as "elegant irrelevance" and states that "its methods are unclear, its facts contentious and open to widely varying interpretations, and its relevance questionable." [15]
Rod Thornton argues that Thomas Hammes and William S. Lind are "providing an analytical lens through which to view the type of opposition that exists now 'out there' and to highlight the shortcomings of the current US military in dealing with that opposition." Instead of fourth generation warfare being an explanation for a new way of warfare, it allows the blending of different generations of warfare with the exception that fourth generation also encompasses new technology. Fourth generation warfare theorists such as Lind and Hammes wish to make the point that it "is not just that the military's structure and equipment are ill-suited to the 4GW problem, but so is its psyche". [6]
Guerrilla warfare is a form of unconventional warfare in which small groups of irregular military, such as rebels, partisans, paramilitary personnel or armed civilians including recruited children, use ambushes, sabotage, terrorism, raids, petty warfare or hit-and-run tactics in a rebellion, in a violent conflict, in a war or in a civil war to fight against regular military, police or rival insurgent forces.
Asymmetric warfare is a type of war between belligerents whose relative military power, strategy or tactics differ significantly. This type of warfare often, but not necessarily, involves insurgents or resistance movement militias who may have the status of unlawful combatants against a standing army.
Hit-and-run tactics are a tactical doctrine of using short surprise attacks, withdrawing before the enemy can respond in force, and constantly maneuvering to avoid full engagement with the enemy. The purpose is not to decisively defeat the enemy or capture territory but to weaken enemy forces over time through raids, harassment, and skirmishing and limiting risk to friendly forces. Such tactics can also expose enemy defensive weaknesses and achieve a psychological effect on the enemy's morale.
A low-intensity conflict (LIC) is a military conflict, usually localised, between two or more state or non-state groups which is below the intensity of conventional war. It involves the state's use of military forces applied selectively and with restraint to enforce compliance with its policies or objectives.
Unconventional warfare (UW) is broadly defined as "military and quasi-military operations other than conventional warfare" and may use covert forces or actions such as subversion, diversion, sabotage, espionage, biowarfare, sanctions, propaganda or guerrilla warfare. This is typically done to avoid escalation into conventional warfare as well as international conventions.
Maneuver warfare, or manoeuvre warfare, is a military strategy which emphasizes movement, initiative and surprise to achieve a position of advantage. Maneuver seeks to inflict losses indirectly by envelopment, encirclement and disruption, while minimizing the need to engage in frontal combat. In contrast to attrition warfare where strength tends to be applied against strength, maneuver warfare attempts to apply strength against weakness in order to accomplish the mission.
Irregular military is any non-standard military component that is distinct from a country's national armed forces. Being defined by exclusion, there is significant variance in what comes under the term. It can refer to the type of military organization, or to the type of tactics used. An irregular military organization is one which is not part of the regular army organization. Without standard military unit organization, various more general names are often used; such organizations may be called a troop, group, unit, column, band, or force. Irregulars are soldiers or warriors that are members of these organizations, or are members of special military units that employ irregular military tactics. This also applies to irregular infantry and irregular cavalry units.
Modern warfare is warfare that diverges notably from previous military concepts, methods, and technology, emphasizing how combatants must modernize to preserve their battle worthiness. As such, it is an evolving subject, seen differently in different times and places. In its narrowest sense, it is merely a synonym for contemporary warfare.
Counterinsurgency is "the totality of actions aimed at defeating irregular forces". The Oxford English Dictionary defines counterinsurgency as any "military or political action taken against the activities of guerrillas or revolutionaries" and can be considered war by a state against a non-state adversary. Insurgency and counterinsurgency campaigns have been waged since ancient history. However, modern thinking on counterinsurgency was developed during decolonization.
H. John Poole is an American military author and Marine combat veteran of Vietnam, specializing in small unit and individual tactics. His books focus on the role, training, and skills of the individual infantry soldier and Marine, and on those of the combat NCOs. Poole has focused on terrorist and insurgent tactics, as well as the counter-insurgent tactics to defeat them.
David John Kilcullen FRGS is an Australian author, strategist, and counterinsurgency expert who is currently the non-executive chairman of Caerus Associates, a strategy and design consulting firm that he founded. He is a professor at Arizona State University and at University of New South Wales, Canberra.
Colonel Thomas X. Hammes is a retired U.S. Marine officer and counter-insurgency warfare specialist.
Foreign internal defense (FID) is a term used by the military in several countries, including the United States, France and the United Kingdom, to describe an integrated or multi-country approach to combating actual or threatened insurgency in a foreign state. This foreign state is known as the Host Nation (HN) under the US doctrine. The term counter-insurgency is commonly used for FID.
Irregular warfare (IW) is defined in United States joint doctrine as "a violent struggle among state and non-state actors for legitimacy and influence over the relevant populations." In practice, control of institutions and infrastructure is also important. Concepts associated with irregular warfare are older than the term itself.
In international relations, violent non-state actors (VNSAs), also known as non-state armed actors or non-state armed groups (NSAGs), are individuals or groups that are wholly or partly independent of governments and which threaten or use violence to achieve their goals.
The main strategy and tactics of guerrilla warfare tend to involve the use of a small attacking, mobile force against a large, unwieldy force. The guerrilla force is largely or entirely organized in small units that are dependent on the support of the local population. Tactically, the guerrilla army makes the repetitive attacks far from the opponent's center of gravity with a view to keeping its own casualties to a minimum and imposing a constant debilitating strain on the enemy. This may provoke the enemy into a brutal, excessively destructive response which will both anger their own supporters and increase support for the guerrillas, ultimately compelling the enemy to withdraw. One of the most famous examples of this was during the Irish War of Independence. Michael Collins, a leader of the Irish Republican Army, often used this tactic to take out squads of British soldiers, mainly in Munster, especially Cork.
The history of guerrilla warfare stretches back to ancient history. While guerrilla tactics can be viewed as a natural continuation of prehistoric warfare, the Chinese general and strategist Sun Tzu, in his The Art of War, was the earliest to propose the use of guerrilla warfare. This directly inspired the development of modern guerrilla warfare. Communist leaders like Mao Zedong and North Vietnamese Ho Chi Minh both implemented guerrilla warfare in the style of Sun Tzu, which served as a model for similar strategies elsewhere, such as the Cuban "foco" theory and the anti-Soviet Mujahadeen in Afghanistan. While the tactics of modern guerrilla warfare originate in the 20th century, irregular warfare, using elements later characteristic of modern guerrilla warfare, has existed throughout the battles of many ancient civilizations.
In military history, the term "generations of warfare" refers to the concept of five "generations" in warfare, with each generation having different tactics, strategies, and technologies. The generations of warfare are sometimes dubbed as "4GW" or "5GW". The term originated in 1989 to describe "the changing face of war" over time, initially only referring to the emergence of the fourth generation, but eventually seeing the addition of a fifth generation.
The Other Side of the Mountain: Mujahadeen Tactics in the Soviet-Afghan War is a 1998 non-fiction book written by former Afghan Army Colonel Ali Ahmad Jalali and American military scholar Lester W. Grau.