Uniform tiling

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In geometry, a uniform tiling is a tessellation of the plane by regular polygon faces with the restriction of being vertex-transitive.

Contents

Uniform tilings can exist in both the Euclidean plane and hyperbolic plane. Uniform tilings are related to the finite uniform polyhedra; these can be considered uniform tilings of the sphere.

Most uniform tilings can be made from a Wythoff construction starting with a symmetry group and a singular generator point inside of the fundamental domain. A planar symmetry group has a polygonal fundamental domain and can be represented by its group notation: the sequence of the reflection orders of the fundamental domain vertices.

A fundamental domain triangle is denoted (p q r), where p, q, r are whole numbers > 1, i.e. ≥ 2; a fundamental domain right triangle is denoted (p q 2). The triangle may exist as a spherical triangle, a Euclidean plane triangle, or a hyperbolic plane triangle, depending on the values of p, q, and r.

There are several symbolic schemes for denoting these figures:

All uniform tilings can be constructed from various operations applied to regular tilings. These operations, as named by Norman Johnson, are called truncation (cutting vertices), rectification (cutting vertices until edges disappear), and cantellation (cutting edges and vertices). Omnitruncation is an operation that combines truncation and cantellation. Snubbing is an operation of alternate truncation of the omnitruncated form. (See Uniform polyhedron#Wythoff construction operators for more details.)

Coxeter groups

Coxeter groups for the plane define the Wythoff construction and can be represented by Coxeter-Dynkin diagrams:

For groups with integer reflection orders, including:

Euclidean plane
Orbifold
symmetry
Coxeter group Coxeter
diagram
Notes
Compact
*333(3 3 3)[3[3]]CDel node.pngCDel split1.pngCDel branch.png3 reflective forms, 1 snub
*442(4 4 2)[4,4]CDel node.pngCDel 4.pngCDel node.pngCDel 4.pngCDel node.png5 reflective forms, 1 snub
*632(6 3 2)[6,3]CDel node.pngCDel 6.pngCDel node.pngCDel 3.pngCDel node.png7 reflective forms, 1 snub
*2222( 2 2) × [,2,]CDel node.pngCDel infin.pngCDel node.pngCDel 2.pngCDel node.pngCDel infin.pngCDel node.png3 reflective forms, 1 snub
Noncompact (Frieze)
*()[]CDel node.pngCDel infin.pngCDel node.png
*22(2 2 ) × [,2]CDel node.pngCDel infin.pngCDel node.pngCDel 2.pngCDel node.png2 reflective forms, 1 snub
Hyperbolic plane
Orbifold
symmetry
Coxeter group Coxeter
diagram
Notes
Compact
*pq2(p q 2)[p,q]CDel node.pngCDel p.pngCDel node.pngCDel q.pngCDel node.png2(p+q) < pq
*pqr(p q r)[(p,q,r)]CDel 3.pngCDel node.pngCDel p.pngCDel node.pngCDel q.pngCDel node.pngCDel r.pngpq+pr+qr < pqr, i.e. 1/p + 1/q + 1/r < 1
Paracompact
*p2(p 2)[p,]CDel node.pngCDel p.pngCDel node.pngCDel infin.pngCDel node.pngp ≥ 3
*pq(p q)[(p,q,)]CDel 3.pngCDel node.pngCDel p.pngCDel node.pngCDel q.pngCDel node.pngCDel infin.pngp,q ≥ 3; p+q > 6
*p(p)[(p,,)]CDel 3.pngCDel node.pngCDel p.pngCDel node.pngCDel infin.pngCDel node.pngCDel infin.pngp ≥ 3
*()[(,,)]CDel 3.pngCDel node.pngCDel infin.pngCDel node.pngCDel infin.pngCDel node.pngCDel infin.png

Uniform tilings of the Euclidean plane

The elongated triangular tiling, the only non-Wythoffian convex uniform tiling Elongated triangular tiling 1.png
The elongated triangular tiling, the only non-Wythoffian convex uniform tiling

There are symmetry groups on the Euclidean plane constructed from fundamental triangles: (4 4 2), (6 3 2), and (3 3 3). Each is represented by a set of lines of reflection that divide the plane into fundamental triangles.

These symmetry groups create 3 regular tilings, and 7 semiregular ones. A number of the semiregular tilings are repeated from different symmetry constructors.

A prismatic symmetry group, (2 2 2 2), is represented by two sets of parallel mirrors, which in general can make a rectangular fundamental domain. It generates no new tilings.

A further prismatic symmetry group, ( 2 2), has an infinite fundamental domain. It constructs two uniform tilings: the apeirogonal prism and apeirogonal antiprism.

The stacking of the finite faces of these two prismatic tilings constructs one non-Wythoffian uniform tiling of the plane. It is called the elongated triangular tiling, composed of alternating layers of squares and triangles.

Right angle fundamental triangles: (p q 2)

(p q 2)Fund.
triangles
ParentTruncatedRectifiedBitruncatedBirectified
(dual)
CantellatedOmnitruncated
(Cantitruncated)
Snub
Wythoff symbol q|p 22 q|p2 |pq2 p|qp|q 2pq| 2pq 2 ||pq 2
Schläfli symbol {p,q}t{p,q}r{p,q}2t{p,q}=t{q,p}2r{p,q}={q,p}rr{p,q}tr{p,q}sr{p,q}
Coxeter diagram CDel node 1.pngCDel p.pngCDel node.pngCDel q.pngCDel node.pngCDel node 1.pngCDel p.pngCDel node 1.pngCDel q.pngCDel node.pngCDel node.pngCDel p.pngCDel node 1.pngCDel q.pngCDel node.pngCDel node.pngCDel p.pngCDel node 1.pngCDel q.pngCDel node 1.pngCDel node.pngCDel p.pngCDel node.pngCDel q.pngCDel node 1.pngCDel node 1.pngCDel p.pngCDel node.pngCDel q.pngCDel node 1.pngCDel node 1.pngCDel p.pngCDel node 1.pngCDel q.pngCDel node 1.pngCDel node h.pngCDel p.pngCDel node h.pngCDel q.pngCDel node h.png
Vertex config. pqq.2p.2p(p.q)2p.2q.2qqpp.4.q.44.2p.2q3.3.p.3.q
Square tiling
(4 4 2)
Tiling Dual Semiregular V4-8-8 Tetrakis Square-2-color-zoom.svg
Uniform tiling 44-t0.svg
{4,4}
Uniform tiling 44-t01.svg
4.8.8
Uniform tiling 44-t1.svg
4.4.4.4
Uniform tiling 44-t12.svg
4.8.8
Uniform tiling 44-t2.svg
{4,4}
Uniform tiling 44-t02.svg
4.4.4.4
Uniform tiling 44-t012.svg
4.8.8
Uniform tiling 44-snub.svg
3.3.4.3.4
Hexagonal tiling
(6 3 2)
Tile V46b.svg
Uniform tiling 63-t0.svg
{6,3}
Uniform tiling 63-t01.svg
3.12.12
Uniform tiling 63-t1.svg
3.6.3.6
Uniform tiling 63-t12.svg
6.6.6
Uniform tiling 63-t2.svg
{3,6}
Uniform tiling 63-t02.svg
3.4.6.4
Uniform tiling 63-t012.svg
4.6.12
Uniform tiling 63-snub.svg
3.3.3.3.6

General fundamental triangles: (p q r)

Wythoff symbol
(p q r)
Fund.
triangles
q|p rr q|pr|p qr p|qp|q rp q|rp q r||p q r
Coxeter diagram CDel 3.pngCDel node 1.pngCDel p.pngCDel node.pngCDel q.pngCDel node.pngCDel r.pngCDel 3.pngCDel node 1.pngCDel p.pngCDel node 1.pngCDel q.pngCDel node.pngCDel r.pngCDel 3.pngCDel node.pngCDel p.pngCDel node 1.pngCDel q.pngCDel node.pngCDel r.pngCDel 3.pngCDel node.pngCDel p.pngCDel node 1.pngCDel q.pngCDel node 1.pngCDel r.pngCDel 3.pngCDel node.pngCDel p.pngCDel node.pngCDel q.pngCDel node 1.pngCDel r.pngCDel 3.pngCDel node 1.pngCDel p.pngCDel node.pngCDel q.pngCDel node 1.pngCDel r.pngCDel 3.pngCDel node 1.pngCDel p.pngCDel node 1.pngCDel q.pngCDel node 1.pngCDel r.pngCDel 3.pngCDel node h.pngCDel p.pngCDel node h.pngCDel q.pngCDel node h.pngCDel r.png
Vertex config. (p.q)rr.2p.q.2p(p.r)qq.2r.p.2r(q.r)pq.2r.p.2rr.2q.p.2q3.r.3.q.3.p
Triangular
(3 3 3)
Tiling Regular 3-6 Triangular.svg
Uniform tiling 333-t0.svg
(3.3)3
Uniform tiling 333-t01.png
3.6.3.6
Uniform tiling 333-t1.svg
(3.3)3
Uniform tiling 333-t12.png
3.6.3.6
Uniform tiling 333-t2.png
(3.3)3
Uniform tiling 333-t02.png
3.6.3.6
Uniform tiling 333-t012.svg
6.6.6
Uniform tiling 333-snub.png
3.3.3.3.3.3

Non-simplical fundamental domains

The only possible fundamental domain in Euclidean 2-space that is not a simplex is the rectangle (∞ 2 ∞ 2), with Coxeter diagram: CDel node.pngCDel infin.pngCDel node.pngCDel 2.pngCDel node.pngCDel infin.pngCDel node.png. All forms generated from it become a square tiling.

Uniform tilings of the hyperbolic plane

There are infinitely many uniform tilings by convex regular polygons on the hyperbolic plane, each based on a different reflective symmetry group (p q r).

A sampling is shown here with a Poincaré disk projection.

The Coxeter-Dynkin diagram is given in a linear form, although it is actually a triangle, with the trailing segment r connecting to the first node.

Further symmetry groups exist in the hyperbolic plane with quadrilateral fundamental domains — starting with (2 2 2 3), etc. — that can generate new forms. As well, there are fundamental domains that place vertices at infinity, such as (∞ 2 3), etc.

Right angle fundamental triangles: (p q 2)

(p q 2)Fund.
triangles
ParentTruncatedRectifiedBitruncatedBirectified
(dual)
CantellatedOmnitruncated
(Cantitruncated)
Snub
Wythoff symbol q|p 22 q|p2 |p q2 p|qp|q 2p q| 2p q 2 ||p q 2
Schläfli symbol t{p,q}t{p,q}r{p,q}2t{p,q}=t{q,p}2r{p,q}={q,p}rr{p,q}tr{p,q}sr{p,q}
Coxeter diagram CDel node 1.pngCDel p.pngCDel node.pngCDel q.pngCDel node.pngCDel node 1.pngCDel p.pngCDel node 1.pngCDel q.pngCDel node.pngCDel node.pngCDel p.pngCDel node 1.pngCDel q.pngCDel node.pngCDel node.pngCDel p.pngCDel node 1.pngCDel q.pngCDel node 1.pngCDel node.pngCDel p.pngCDel node.pngCDel q.pngCDel node 1.pngCDel node 1.pngCDel p.pngCDel node.pngCDel q.pngCDel node 1.pngCDel node 1.pngCDel p.pngCDel node 1.pngCDel q.pngCDel node 1.pngCDel node h.pngCDel p.pngCDel node h.pngCDel q.pngCDel node h.png
Vertex config. pqq.2p.2pp.q.p.qp.2q.2qqpp.4.q.44.2p.2q3.3.p.3.q
(5 4 2) H2-5-4-kisrhombille.svg
V4.8.10
H2-5-4-dual.svg
{5,4}
H2-5-4-trunc-dual.svg
4.10.10
H2-5-4-rectified.svg
4.5.4.5
H2-5-4-trunc-primal.svg
5.8.8
H2-5-4-primal.svg
{4,5}
H2-5-4-cantellated.svg
4.4.5.4
H2-5-4-omnitruncated.svg
4.8.10
H2-5-4-snub.svg
3.3.4.3.5
(5 5 2) Order-5 bisected pentagonal tiling.png
V4.10.10
Uniform tiling 552-t0.png
{5,5}
Uniform tiling 552-t01.png
5.10.10
Uniform tiling 552-t1.png
5.5.5.5
Uniform tiling 552-t12.png
5.10.10
Uniform tiling 552-t2.png
{5,5}
Uniform tiling 552-t02.png
5.4.5.4
Uniform tiling 552-t012.png
4.10.10
Uniform tiling 552-snub.png
3.3.5.3.5
(7 3 2) 3-7 kisrhombille.svg
V4.6.14
Heptagonal tiling.svg
{7,3}
Truncated heptagonal tiling.svg
3.14.14
Triheptagonal tiling.svg
3.7.3.7
Truncated order-7 triangular tiling.svg
7.6.6
Order-7 triangular tiling.svg
{3,7}
Rhombitriheptagonal tiling.svg
3.4.7.4
Truncated triheptagonal tiling.svg
4.6.14
Snub triheptagonal tiling.svg
3.3.3.3.7
(8 3 2) H2-8-3-kisrhombille.svg
V4.6.16
H2-8-3-dual.svg
{8,3}
H2-8-3-trunc-dual.svg
3.16.16
H2-8-3-rectified.svg
3.8.3.8
H2-8-3-trunc-primal.svg
8.6.6
H2-8-3-primal.svg
{3,8}
H2-8-3-cantellated.svg
3.4.8.4
H2-8-3-omnitruncated.svg
4.6.16
H2-8-3-snub.svg
3.3.3.3.8

General fundamental triangles: (p q r)

Wythoff symbol
(p q r)
Fund.
triangles
q|p rr q|pr|p qr p|qp|q rp q|rp q r||p q r
Coxeter diagram CDel 3.pngCDel node 1.pngCDel p.pngCDel node.pngCDel q.pngCDel node.pngCDel r.pngCDel 3.pngCDel node 1.pngCDel p.pngCDel node 1.pngCDel q.pngCDel node.pngCDel r.pngCDel 3.pngCDel node.pngCDel p.pngCDel node 1.pngCDel q.pngCDel node.pngCDel r.pngCDel 3.pngCDel node.pngCDel p.pngCDel node 1.pngCDel q.pngCDel node 1.pngCDel r.pngCDel 3.pngCDel node.pngCDel p.pngCDel node.pngCDel q.pngCDel node 1.pngCDel r.pngCDel 3.pngCDel node 1.pngCDel p.pngCDel node.pngCDel q.pngCDel node 1.pngCDel r.pngCDel 3.pngCDel node 1.pngCDel p.pngCDel node 1.pngCDel q.pngCDel node 1.pngCDel r.pngCDel 3.pngCDel node h.pngCDel p.pngCDel node h.pngCDel q.pngCDel node h.pngCDel r.png
Vertex config. (p.r)qr.2p.q.2p(p.q)rq.2r.p.2r(q.r)pr.2q.p.2q2p.2q.2r3.r.3.q.3.p
(4 3 3) Uniform dual tiling 433-t012.png
V6.6.8
Uniform tiling 433-t0.png
(3.4)3
Uniform tiling 433-t01.png
3.8.3.8
Uniform tiling 433-t1.png
(3.4)3
Uniform tiling 433-t12.png
3.6.4.6
Uniform tiling 433-t2.png
(3.3)4
Uniform tiling 433-t02.png
3.6.4.6
Uniform tiling 433-t012.png
6.6.8
Uniform tiling 433-snub2.png
3.3.3.3.3.4
(4 4 3) Uniform dual tiling 443-t012.png
V6.8.8
Uniform tiling 443-t0.png
(3.4)4
Uniform tiling 443-t01.png
3.8.4.8
Uniform tiling 443-t1.png
(4.4)3
Uniform tiling 443-t12.png
3.6.4.6
Uniform tiling 443-t2.png
(3.4)4
Uniform tiling 443-t02.png
4.6.4.6
Uniform tiling 443-t012.png
6.8.8
Uniform tiling 443-snub1.png
3.3.3.4.3.4
(4 4 4) Uniform dual tiling 444-t012.png
V8.8.8
Uniform tiling 444-t0.png
(4.4)4
Uniform tiling 444-t01.png
4.8.4.8
Uniform tiling 444-t1.png
(4.4)4
Uniform tiling 444-t12.png
4.8.4.8
Uniform tiling 444-t2.png
(4.4)4
Uniform tiling 444-t02.png
4.8.4.8
Uniform tiling 444-t012.png
8.8.8
Uniform tiling 444-snub.png
3.4.3.4.3.4

Expanded lists of uniform tilings

The vertex figures for the six tilings with convex regular polygon and apeirogon faces. (The Wythoff symbol is given in red.) Six uniform tiling vertex figures.png
The vertex figures for the six tilings with convex regular polygon and apeirogon faces. (The Wythoff symbol is given in red.)
Vertex figures for 21 uniform tilings. Twenty one uniform tiling vertex figures.png
Vertex figures for 21 uniform tilings.

There are several ways the list of uniform tilings can be expanded:

  1. Vertex figures can have retrograde faces and turn around the vertex more than once.
  2. Star polygon tiles can be included.
  3. Apeirogons, {∞}, can be used as tiling faces.
  4. Zigzags (apeirogons alternating between two angles) can also be used.
  5. The restriction that tiles meet edge-to-edge can be relaxed, allowing additional tilings such as the Pythagorean tiling.

Symmetry group triangles with retrogrades include:

(4/3 4/3 2), (6 3/2 2), (6/5 3 2), (6 6/5 3), (6 6 3/2).

Symmetry group triangles with infinity include:

(4 4/3 ∞), (3/2 3 ∞), (6 6/5 ∞), (3 3/2 ∞).

Branko Grünbaum and G. C. Shephard, in the 1987 book Tilings and patterns , section 12.3, enumerate a list of 25 uniform tilings, including the 11 convex forms, and add 14 more they call hollow tilings, using the first two expansions above: star polygon faces and generalized vertex figures. [1]

H. S. M. Coxeter, M. S. Longuet-Higgins, and J. C. P. Miller, in the 1954 paper 'Uniform polyhedra', Table 8: Uniform Tessellations, use the first three expansions and enumerate a total of 38 uniform tilings. If a tiling made of 2 apeirogons is also counted, the total can be considered 39 uniform tilings.

In 1981, Grünbaum, Miller, and Shephard, in their paper Uniform Tilings with Hollow Tiles, list 25 tilings using the first two expansions and 28 more when the third is added (making 53 using Coxeter et al.'s definition). When the fourth is added, they list an additional 23 uniform tilings and 10 families (8 depending on continuous parameters and 2 on discrete parameters). [2]

Besides the 11 convex solutions, the 28 uniform star tilings listed by Coxeter et al., grouped by shared edge graphs, are shown below, followed by 15 more listed by Grünbaum et al. that meet Coxeter et al.'s definition but were missed by them.

This set is not proved complete. By "2.25" is meant tiling 25 in Grünbaum et al.'s table 2 from 1981.

The following three tilings are exceptional in that there is only finitely many of one face type: two apeirogons in each. Sometimes the order-2 apeirogonal tiling is not included, as its two faces meet at more than one edge.

Frieze group symmetry
McNeill [3] DiagramVertex
Config.
WythoffSymmetryNotes
I1 Apeirogonal tiling.svg ∞.∞p1m1(Two half-plane tiles, order-2 apeirogonal tiling)
I2 Infinite prism alternating.svg 4.4.∞∞ 2 | 2p1m1 Apeirogonal prism
I3 Infinite antiprism.svg 3.3.3.∞| 2 2 ∞p11g Apeirogonal antiprism

For clarity, the tilings are not colored from here onward (due to the overlaps). A set of polygons around one vertex is highlighted. McNeill only lists tilings given by Coxeter et al. (1954). The eleven convex uniform tilings have been repeated for reference.

Wallpaper group symmetry
McNeill [3] Grünbaum et al., 1981 [2] Edge
diagram
HighlightedVertex
Config.
WythoffSymmetry
Convex1.9 4.oo.4-3.oo tiling frame.png Tiling 4,4,4,4.png 4.4.4.44 | 2 4p4m
I42.14 Tiling 4,i,-4,i.png 4..4/3.
4..-4.
4/3 4 |p4m
Convex1.24 Tiling 6,6,6.png 6.6.63 | 2 6p6m
Convex1.25 3.oo.3.oo.3oo tiling-frame.png Tiling 3,3,3,3,3,3.png 3.3.3.3.3.36 | 2 3p6m
I52.26 Tiling 3,i,3,i,3,i.png (3..3..3.)/23/2 | 3 p3m1
Convex1.23 6.oo.6-5.oo tiling-frame.png Tiling 3,6,3,6.png 3.6.3.62 | 3 6p6m
I62.25 Tiling 6,i,-6,i.png 6..6/5.
6..-6.
6/5 6 |p6m
I72.24 Tiling 3,i,-3,i.png .3..3/2
3..-3.
3/2 3 |p6m
Convex1.14 12.3-2.12.6 tiling-frame.png Tiling 3,4,6,4.png 3.4.6.43 6 | 2p6m
11.15 Tiling -3,12,6,12.png 3/2.12.6.12
-3.12.6.12
3/2 6 | 6p6m
1.16 Tiling 4,12,-4,-12.png 4.12.4/3.12/11
4.12.-4.-12
2 6 (3/2 6/2) |p6m
Convex1.5 Tiling 4,8,8.png 4.8.82 4 | 4p4m
22.7 8-3.4.8-3.oo tiling-frame.png Tiling 4,83,i,83.png 4.8/3..8/34 | 4/3p4m
1.7 Tiling 8,83,-8,-83.png 8/3.8.8/5.8/7
8.8/3.-8.-8/3
4/3 4 (4/2 /2) |p4m
2.6 Tiling -4,8,i,8.png 8.4/3.8.
-4.8..8
4/3 | 4p4m
Convex1.20 Tiling 3,12,12.png 3.12.122 3 | 6p6m
32.17 12-5.6.12-5.oo tiling frame.svg Tiling 6,125,i,125.png 6.12/5..12/56 | 6/5p6m
1.21 Tiling 12,125,-12,-125.png 12/5.12.12/7.12/11
12.12/5.-12.-12/5
6/5 6 (6/2 /2) |p6m
2.16 Tiling -6,12,i,12.png 12.6/5.12.
-6.12..12
6/5 | 6p6m
41.18 12-5.3.12-5.6-5 tiling-frame.png Tiling 3,125,-6,125.png 12/5.3.12/5.6/5
3.12/5.-6.12/5
3 6 | 6/5p6m
1.19 Tiling 4,125,-4,-125.png 12/5.4.12/7.4/3
4.12/5.-4.-12/5
2 6/5 (3/2 6/2) |p6m
1.17 Tiling 3,-4,6,-4.png 4.3/2.4.6/5
3.-4.6.-4
3/2 6 | 2p6m
52.5 8.8-3.oo tiling-frame.png Tiling 8,83,i.png 8.8/3.4/3 4 |p4m
62.15 12.12-5.oo tiling-frame.png Tiling 12,125,i.png 12.12/5.6/5 6 |p6m
71.6 8.4-3.8-5 tiling-frame.png Tiling 4,-8,83.png 8.4/3.8/5
4.-8.8/3
2 4/3 4 |p4m
Convex1.11 Tiling 4,6,12.png 4.6.122 3 6 |p6m
81.13 6.4-3.12-7 tiling-frame.png Tiling 4,-6,125.png 6.4/3.12/7
4.-6.12/5
2 3 6/5 |p6m
91.12 12.6-5.12-7 tiling-frame.png Tiling 6,-12,125.png 12.6/5.12/7
6.-12.12/5
3 6/5 6 |p6m
101.8 4.8-5.8-5 tiling-frame.png Tiling -4,83,83.png 4.8/5.8/5
-4.8/3.8/3
2 4 | 4/3p4m
111.22 12-5.12-5.3-2 tiling-frame.png Tiling -3,125,125.png 12/5.12/5.3/2
-3.12/5.12/5
2 3 | 6/5p6m
Convex1.1 Tiling 3,3,3,4,4.png 3.3.3.4.4 non-Wythoffian cmm
121.2 3-2.3-2.3-2.4.4 tiling-frame.png Tiling 3,3,3,-4,-4.png 4.4.3/2.3/2.3/2
3.3.3.-4.-4
non-Wythoffiancmm
Convex1.3 Tiling 3,3,4,3,4.png 3.3.4.3.4| 2 4 4p4g
131.4 Tiling 3,3,-4,3,-4.png 4.3/2.4.3/2.3/2
3.3.-4.3.-4
| 2 4/3 4/3p4g
142.4 Tiling 3,4,3,-4,3,i.png 3.4.3.4/3.3.
3.4.3.-4.3.
| 4/3 4 p4
Convex1.10 Tiling 3,3,3,3,6.png 3.3.3.3.6| 2 3 6p6
2.1 Tiling 3,4,4,3,i,3,i.png 3/2..3/2..3/2.4/3.4/3
3.4.4.3..3.
non-Wythoffiancmm
2.2 Tiling 3,-4,-4,3,i,3,i.png 3/2..3/2..3/2.4.4
3.-4.-4.3..3.
non-Wythoffiancmm
2.3 Tiling 3,4,4,3,-4,-4,3,i.png 3/2..3/2.4.4.3/2.4/3.4/3
3.4.4.3.-4.-4.3.
non-Wythoffianp3
2.8 Tiling 4,8,83,-4,i.png 4..4/3.8/3.8
4.8.8/3.-4.
non-Wythoffianp4m
2.9 Tiling -4,8,83,4,i.png 4..4.8.8/3
-4.8.8/3.4.
non-Wythoffianp4m
2.10 Tiling 4,8,-4,8,-4,i.png 4..4/3.8.4/3.8
4.8.-4.8.-4.
non-Wythoffianp4m
2.11 Tiling 4,8,-4,8,-4,i.png 4..4/3.8.4/3.8
4.8.-4.8.-4.
non-Wythoffianp4g
2.12 Tiling 4,83,4,83,-4,i.png 4..4/3.8/3.4.8/3
4.8/3.4.8/3.-4.
non-Wythoffianp4m
2.13 Tiling 4,83,4,83,-4,i.png 4..4/3.8/3.4.8/3
4.8/3.4.8/3.-4.
non-Wythoffianp4g
2.18 Tiling 3,4,4,3,4,4,3,i.png 3/2..3/2.4/3.4/3.3/2.4/3.4/3
3.4.4.3.4.4.3.
non-Wythoffianp6m
2.19 Tiling 3,-4,-4,3,-4,-4,3,i.png 3/2..3/2.4.4.3/2.4.4
3.-4.-4.3.-4.-4.3.
non-Wythoffianp6m
2.20 Tiling 3,12,-6,12,3,i,3,i.png 3/2..3/2..3/2.12/11.6.12/11
3.12.-6.12.3..3.
non-Wythoffianp6m
2.21 Tiling 3,-12,6,-12,3,i,3,i.png 3/2..3/2..3/2.12.6/5.12
3.-12.6.-12.3..3.
non-Wythoffianp6m
2.22 Tiling 3,125,6,125,3,i,3,i.png 3/2..3/2..3/2.12/7.6/5.12/7
3.12/5.6.12/5.3..3.
non-Wythoffianp6m
2.23 Tiling 3,-125,-6,-125,3,i,3,i.png 3/2..3/2..3/2.12/5.6.12/5
3.-12/5.-6.-12/5.3..3.
non-Wythoffianp6m

There are two uniform tilings for the vertex configuration 4.8.-4.8.-4.∞ (Grünbaum et al., 2.10 and 2.11) and also two uniform tilings for the vertex configuration 4.8/3.4.8/3.-4.∞ (Grünbaum et al., 2.12 and 2.13), with different symmetries. There is also a third tiling for each vertex configuration that is only pseudo-uniform (vertices come in two symmetry orbits). They use different sets of square faces. Hence, for star Euclidean tilings, the vertex configuration does not necessarily determine the tiling. [2]

In the pictures below, the included squares with horizontal and vertical edges are marked with a central dot. A single square has edges highlighted. [2]

The tilings with zigzags are listed below. {∞𝛼} denotes a zigzag with angle 0 < 𝛼 < π. The apeirogon can be considered the special case 𝛼 = π. The symmetries are given for the generic case, but there are sometimes special values of 𝛼 that increase the symmetry. Tilings 3.1 and 3.12 can even become regular; 3.32 already is (it has no free parameters). Sometimes, there are special values of 𝛼 that cause the tiling to degenerate. [2]

Tilings with zigzags
Grünbaum et al., 1981 [2] DiagramVertex
Config.
Symmetry
3.1 Tiling ia,ib,ic.png 𝛼.∞β.∞γ
𝛼+β+γ=2π
p2
3.2 Tiling ia,ib,-ia+b.png 𝛼.∞β.-∞𝛼+β
0<𝛼+β≤π
p2
3.3 Tiling 3,3,ip-a,-3,i2p3+a.png 3.3.∞π-𝛼.-3.∞𝛼+2π/3
0≤𝛼≤π/6
pgg
3.4 Tiling 3,3,-ip-a,-3,i2p3-a.png 3.3.-∞π-𝛼.-3.∞−𝛼+2π/3
0≤𝛼<π/3
pgg
3.5 Tiling 4,4,if,4,4,-if.png 4.4.∞φ.4.4.-∞φ
φ=2 arctan(n/k), nk even, (n,k)=1
drawn for φ=2 arctan 2
pmg
3.6 Tiling 4,4,ips,-4,-4,ips.png 4.4.∞φ.-4.-4.∞φ
φ=2 arctan(n/k), nk even, (n,k)=1
drawn for φ=2 arctan 1/2
pmg
3.7 Tiling 3,4,4,3,-i2p3,-3,-i2pi3.png 3.4.4.3.-∞2π/3.-3.-∞2π/3cmm
3.8 Tiling 3,-4,-4,3,-i2p3,-3,-i2p3.png 3.-4.-4.3.-∞2π/3.-3.-∞2π/3cmm
3.9 Tiling 4,4,ip3,i,-ip3.png 4.4.∞π/3.∞.-∞π/3p2
3.10 Tiling 4,4,i2p3,i,-i2p3.png 4.4.∞2π/3.∞.-∞2π/3p2
3.11 Tiling i,ia,i,-ia.png ∞.∞𝛼.∞.∞−𝛼
0<𝛼<π
cmm
3.12 Tiling ia,ip-a,ia,ip-a.png 𝛼.∞π-𝛼.∞𝛼.∞π-𝛼
0<𝛼≤π/2
cmm
3.13 Tiling 3,ia,-3,-ia.png 3.∞𝛼.-3.-∞𝛼
π/3<𝛼<π
p31m
3.14 Tiling 4,4,i2p3,4,4,-i2p3.png 4.4.∞2π/3.4.4.-∞2π/3p31m
3.15 Tiling 4,4,ip3,-4,-4,-ip3.png 4.4.∞π/3.-4.-4.-∞π/3p31m
3.16 Tiling 4,ia,-4,-ia.png 4.∞𝛼.-4.-∞𝛼
0<𝛼<π, 𝛼≠π/2
p4g
3.17 Tiling 4,-8,ip2,i,-ip2,-8.png 4.-8.∞π/2.∞.-∞π/2.-8cmm
3.18 Tiling 4,-8,ip2,i,-ip2,-8.png 4.-8.∞π/2.∞.-∞π/2.-8p4
3.19 Tiling 4,83,ip2,i,-ip2,83.png 4.8/3.∞π/2.∞.-∞π/2.8/3cmm
3.20 Tiling 4,83,ip2,i,-ip2,83.png 4.8/3.∞π/2.∞.-∞π/2.8/3p4
3.21 Tiling 6,-12,ip3,i,-ip3,-12.png 6.-12.∞π/3.∞.-∞π/3.-12p6
3.22 Tiling 6,-12,i2p3,i,-i2p3,-12.png 6.-12.∞2π/3.∞.-∞2π/3.-12p6
3.23 Tiling 6,125,ip3,i,-ip3,125.png 6.12/5.∞π/3.∞.-∞π/3.12/5p6
3.24 Tiling 6,125,i2p3,i,-i2p3,125.png 6.12/5.∞2π/3.∞.-∞2π/3.12/5p6
3.25 Tiling 3,3,3,i2p3,-3,i2p3.png 3.3.3.∞2π/3.-3.∞2π/3p31m
3.26 Tiling 3,i,3,-i2p3,-3,-i2p3.png 3.∞.3.-∞2π/3.-3.-∞2π/3cm
3.27 Tiling 3,i,-i2p3,i,-i2p3,i.png 3.∞.-∞2π/3.∞.-∞2π/3.∞p31m
3.28 Tiling 3,i2p3,i2p3,-3,-i2p3,-i2p3.png 3.∞2π/3.∞2π/3.-3.-∞2π/3.-∞2π/3p31m
3.29 Tiling i,ip3,ip3,i,-ip3,-ip3.png ∞.∞π/3.∞π/3.∞.-∞π/3.-∞π/3cmm
3.30 Tiling i,ip3,-i2p3,i,i2p3,-ip3.png ∞.∞π/3.-∞2π/3.∞.∞2π/3.-∞π/3p2
3.31 Tiling i,i2p3,i2p3,i,-i2p3,-i2p3.png ∞.∞2π/3.∞2π/3.∞.-∞2π/3.-∞2π/3cmm
3.32 Tiling ip3,ip3,ip3,ip3,ip3,ip3.png π/3.∞π/3.∞π/3.∞π/3.∞π/3.∞π/3p6m
3.33 Tiling ip3,-i2p3,-i2p3,ip3,-i2p3,-i2p3.png π/3.-∞2π/3.-∞2π/3.∞π/3.-∞2π/3.-∞2π/3cmm

The tiling pairs 3.17 and 3.18, as well as 3.19 and 3.20, have identical vertex configurations but different symmetries. [2]

Tilings 3.7 through 3.10 have the same edge arrangement as 2.1 and 2.2; 3.17 through 3.20 have the same edge arrangement as 2.10 through 2.13; 3.21 through 3.24 have the same edge arrangement as 2.18 through 2.23; and 3.25 through 3.33 have the same edge arrangement as 1.25 (the regular triangular tiling). [2]

Self-dual tilings

The {4,4} square tiling (black) with its dual (red). Self-dual square tiling.png
The {4,4} square tiling (black) with its dual (red).

A tiling can also be self-dual. The square tiling, with Schläfli symbol {4,4}, is self-dual; shown here are two square tilings (red and black), dual to each other.

Uniform tilings using regular or isotoxal polygrams as nonconvex isotoxal simple polygons

This example, 4.8
p/4.4
p/2.8
p/4, is considered not edge-to-edge due to the large square, although the latter can be interpreted as a star polygon with four pairs of collinear edges. Hexagon hexagram tiling2.png
This example, 4.8
π/4
.4
π/2
.8
π/4
, is considered not edge-to-edge due to the large square, although the latter can be interpreted as a star polygon with four pairs of collinear edges.

Seeing a regular star polygon as a nonconvex isotoxal simple polygon with twice as many (shorter) sides but alternating the same outer and "inner" internal angles allows regular star polygons to be used in a tiling, and seeing isotoxal simple polygons as "regular" allows regular star polygons to (but not all of them can) be used in a "uniform" tiling.

Also, the outlines of certain non-regular isotoxal star polygons are nonconvex isotoxal (simple) polygons with as many (shorter) sides and alternating the same outer and "inner" internal angles; seeing this kind of isotoxal star polygons as their outlines allows it to be used in a tiling, and seeing isotoxal simple polygons as "regular" allows this kind of isotoxal star polygons to (but not all of them can) be used in a "uniform" tiling.

An isotoxal simple 2n-gon with outer internal angle 𝛼 is denoted by {n𝛼}; its outer vertices are labeled as n*
𝛼
, and inner ones as n**
𝛼
.

These expansions to the definition for a tiling require corners with only 2 polygons to not be considered vertices — since the vertex configuration for vertices with at least 3 polygons suffices to define such a "uniform" tiling, and so that the latter has one vertex configuration alright (otherwise it would have two) —. There are 4 such uniform tilings with adjustable angles 𝛼, and 18 such uniform tilings that only work with specific angles, yielding a total of 22 uniform tilings that use star polygons. [4]

All of these tilings, with possible order-2 vertices ignored, with possible double edges and triple edges reduced to single edges, are topologically related to the ordinary uniform tilings (using only convex regular polygons).

4 "uniform" tilings using star polygons with adjustable angles 𝛼
Uniform-star-tiling-36s6s-e.svg
3.6*
𝛼
.6**
𝛼

Topol. related to 3.12.12
Uniform-star-tiling-44s4s-a.svg
4.4*
𝛼
.4**
𝛼

Topol. related to 4.8.8
Uniform-star-tiling-63s3s-a.svg
6.3*
𝛼
.3**
𝛼

Topol. related to 6.6.6
Uniform-star-tiling-33s33s-a.svg
3.3*
𝛼
.3.3**
𝛼

Topol. related to 3.6.3.6
18 "uniform" tilings using star polygons with specific angles
Uniform-star-tiling-g.svg
4.6.4*
π/6
.6
Topol. related to 4.4.4.4
Uniform-star-tiling-l.svg
(8.4*
π/4
)2
Topol. related to 4.4.4.4
Uniform-star-tiling-o.svg
12.12.4*
π/3

Topol. related to 4.8.8
Uniform-star-tiling-c.svg
3.3.8*
π/12
.4**
π/3
.8*
π/12

Topol. related to 4.8.8
Uniform-star-tiling-b.svg
3.3.8*
π/12
.3.4.3.8*
π/12

Topol. related to 4.8.8
Uniform-star-tiling-e.svg
3.4.8.3.8*
π/12

Topol. related to 4.8.8
Uniform-star-tiling-q.svg
5.5.4*
π/10
.5.4*
π/10

Topol. related to 3.3.4.3.4
Uniform-star-tiling-i.svg
4.6*
π/6
.6**
π/2
.6*
π/6

Topol. related to 6.6.6
Uniform-star-tiling-h.svg
(4.6*
π/6
)3
Topol. related to 6.6.6
Uniform-star-tiling-m.svg
9.9.6*
4π/9

Topol. related to 6.6.6
Uniform-star-tiling-j.svg
(6.6*
π/3
)2
Topol. related to 3.6.3.6
Uniform-star-tiling-n.svg
(12.3*
π/6
)2
Topol. related to 3.6.3.6
Uniform-star-tiling-d.svg
3.4.6.3.12*
π/6

Topol. related to 4.6.12
Uniform-star-tiling-a.svg
3.3.3.12*
π/6
.3.3.12*
π/6

Topol. related to 3.12.12
Uniform-star-tiling-p.svg
18.18.3*
2π/9

Topol. related to 3.12.12
Uniform-star-tiling-f.svg
3.6.6*
π/3
.6
Topol. related to 3.4.6.4
Uniform-star-tiling-k.svg
8.3*
π/12
.8.6*
5π/12

Topol. related to 3.4.6.4
Uniform-star-tiling-9393s.svg
9.3.9.3*
π/9

Topol. related to 3.6.3.6

Uniform tilings using convex isotoxal simple polygons

Non-regular isotoxal either star or simple 2n-gons always alternate two angles. Isotoxal simple 2n-gons, {n𝛼}, can be convex; the simplest ones are the rhombi (2×2-gons), {2𝛼}. Considering these convex {n𝛼} as "regular" polygons allows more tilings to be considered "uniform".

Examples of "uniform" tilings using convex isotoxal simple 2n-gons
Hexatile-rhombic-snub-hex.svg
3.2*
π/3
.6.2**
π/3

Topol. related to 3.4.6.4
Octatile-rhombic0.svg
4.4.4.4
Topol. related to 4.4.4.4
Octatile-rhombic1.svg
(2*
π/4
.2**
π/4
)2
Topol. related to 4.4.4.4
Octatile-rhombic2.svg
2*
π/4
.2*
π/4
.2**
π/4
.2**
π/4

Topol. related to 4.4.4.4
Octatile-rhombic3.svg
4.2*
π/4
.4.2**
π/4

Topol. related to 4.4.4.4

See also

Related Research Articles

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A cuboctahedron is a polyhedron with 8 triangular faces and 6 square faces. A cuboctahedron has 12 identical vertices, with 2 triangles and 2 squares meeting at each, and 24 identical edges, each separating a triangle from a square. As such, it is a quasiregular polyhedron, i.e. an Archimedean solid that is not only vertex-transitive but also edge-transitive. It is radially equilateral.

<span class="mw-page-title-main">Star polygon</span> Regular non-convex polygon

In geometry, a star polygon is a type of non-convex polygon. Regular star polygons have been studied in depth; while star polygons in general appear not to have been formally defined, certain notable ones can arise through truncation operations on regular simple or star polygons.

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<span class="mw-page-title-main">Euclidean tilings by convex regular polygons</span> Subdivision of the plane into polygons that are all regular

Euclidean plane tilings by convex regular polygons have been widely used since antiquity. The first systematic mathematical treatment was that of Kepler in his Harmonices Mundi.

<span class="mw-page-title-main">Uniform polyhedron</span> Isogonal polyhedron with regular faces

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<span class="mw-page-title-main">Hexagonal tiling</span> Regular tiling of a two-dimensional space

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<span class="mw-page-title-main">Square tiling</span> Regular tiling of the Euclidean plane

In geometry, the square tiling, square tessellation or square grid is a regular tiling of the Euclidean plane. It has Schläfli symbol of {4,4}, meaning it has 4 squares around every vertex. Conway called it a quadrille.

<span class="mw-page-title-main">Triangular tiling</span> Regular tiling of the plane

In geometry, the triangular tiling or triangular tessellation is one of the three regular tilings of the Euclidean plane, and is the only such tiling where the constituent shapes are not parallelogons. Because the internal angle of the equilateral triangle is 60 degrees, six triangles at a point occupy a full 360 degrees. The triangular tiling has Schläfli symbol of {3,6}.

<span class="mw-page-title-main">Trihexagonal tiling</span> Tiling of a plane by regular hexagons and equilateral triangles

In geometry, the trihexagonal tiling is one of 11 uniform tilings of the Euclidean plane by regular polygons. It consists of equilateral triangles and regular hexagons, arranged so that each hexagon is surrounded by triangles and vice versa. The name derives from the fact that it combines a regular hexagonal tiling and a regular triangular tiling. Two hexagons and two triangles alternate around each vertex, and its edges form an infinite arrangement of lines. Its dual is the rhombille tiling.

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In geometry, a polytope or a tiling is isotoxal or edge-transitive if its symmetries act transitively on its edges. Informally, this means that there is only one type of edge to the object: given two edges, there is a translation, rotation, and/or reflection that will move one edge to the other while leaving the region occupied by the object unchanged.

In hyperbolic geometry, a uniform hyperbolic tiling is an edge-to-edge filling of the hyperbolic plane which has regular polygons as faces and is vertex-transitive. It follows that all vertices are congruent, and the tiling has a high degree of rotational and translational symmetry.

In geometry, an infinite skew polygon or skew apeirogon is an infinite 2-polytope with vertices that are not all colinear. Infinite zig-zag skew polygons are 2-dimensional infinite skew polygons with vertices alternating between two parallel lines. Infinite helical polygons are 3-dimensional infinite skew polygons with vertices on the surface of a cylinder.

In geometry, many uniform tilings on sphere, euclidean plane, and hyperbolic plane can be made by Wythoff construction within a fundamental triangle,, defined by internal angles as π/p, π/q, and π/r. Special cases are right triangles. Uniform solutions are constructed by a single generator point with 7 positions within the fundamental triangle, the 3 corners, along the 3 edges, and the triangle interior. All vertices exist at the generator, or a reflected copy of it. Edges exist between a generator point and its image across a mirror. Up to 3 face types exist centered on the fundamental triangle corners. Right triangle domains can have as few as 1 face type, making regular forms, while general triangles have at least 2 triangle types, leading at best to a quasiregular tiling.

References

  1. Tiles and Patterns, Table 12.3.1, p. 640
  2. 1 2 3 4 5 6 7 8 Grünbaum, Branko; Miller, J. C. P.; Shephard, G. C. (1981). "Uniform Tilings with Hollow Tiles". In Davis, Chandler; Grünbaum, Branko; Sherk, F. A. (eds.). The Geometric Vein: The Coxeter Festschrift. Springer. pp. 17–64. ISBN   978-1-4612-5650-2.
  3. 1 2 Jim McNeill
  4. Tilings and Patterns, Branko Gruenbaum, G. C. Shephard, 1987, 2.5 Tilings using star polygons, pp. 82–85.
Space Family / /
E2 Uniform tiling {3[3]} δ3 hδ3 qδ3 Hexagonal
E3 Uniform convex honeycomb {3[4]} δ4 hδ4 qδ4
E4 Uniform 4-honeycomb {3[5]} δ5 hδ5 qδ5 24-cell honeycomb
E5 Uniform 5-honeycomb {3[6]} δ6 hδ6 qδ6
E6 Uniform 6-honeycomb {3[7]} δ7 hδ7 qδ7 222
E7 Uniform 7-honeycomb {3[8]} δ8 hδ8 qδ8 133331
E8 Uniform 8-honeycomb {3[9]} δ9 hδ9 qδ9 152251521
E9 Uniform 9-honeycomb {3[10]}δ10hδ10qδ10
E10Uniform 10-honeycomb{3[11]}δ11hδ11qδ11
En-1Uniform (n-1)-honeycomb {3[n]} δn hδn qδn 1k22k1k21