A data path is a collection of functional units such as arithmetic logic units (ALUs) or multipliers that perform data processing operations, registers, and buses. [1] Along with the control unit it composes the central processing unit (CPU). [1] A larger data path can be made by joining more than one data paths using multiplexers.
A data path is the ALU, the set of registers, and the CPU's internal bus(es) that allow data to flow between them. [2]
The simplest design for a CPU uses one common internal bus. Efficient addition requires a slightly more complicated three-internal-bus structure. [3] Many relatively simple CPUs have a 2-read, 1-write register file connected to the 2 inputs and 1 output of the ALU.
During the late 1990s, there was growing research in the area of reconfigurable data paths—data paths that may be re-purposed at run-time using programmable fabric—as such designs may allow for more efficient processing as well as substantial power savings. [4]
A finite-state machine with data path (FSMD) is a mathematical abstraction which combines a finite-state machine, which controls the program flow, with a data path. It can be used to design digital logic or computer programs. [5] [6]
FSMDs are essentially sequential programs in which statements have been scheduled into states, thus resulting in more complex state diagrams. Here, a program is converted into a complex state diagram in which states and arcs may include arithmetic expressions, and those expressions may use external inputs and outputs as well as variables. The FSMD level of abstraction is often referred to as the register-transfer level.
FSMs do not use variables or arithmetic operations/conditions, thus FSMDs are more powerful than FSMs. An FSMD is equivalent to a Turing machine in expressiveness.
A central processing unit (CPU), also called a central processor, main processor, or just processor, is the most important processor in a given computer. Its electronic circuitry executes instructions of a computer program, such as arithmetic, logic, controlling, and input/output (I/O) operations. This role contrasts with that of external components, such as main memory and I/O circuitry, and specialized coprocessors such as graphics processing units (GPUs).
The control unit (CU) is a component of a computer's central processing unit (CPU) that directs the operation of the processor. A CU typically uses a binary decoder to convert coded instructions into timing and control signals that direct the operation of the other units.
A finite-state machine (FSM) or finite-state automaton, finite automaton, or simply a state machine, is a mathematical model of computation. It is an abstract machine that can be in exactly one of a finite number of states at any given time. The FSM can change from one state to another in response to some inputs; the change from one state to another is called a transition. An FSM is defined by a list of its states, its initial state, and the inputs that trigger each transition. Finite-state machines are of two types—deterministic finite-state machines and non-deterministic finite-state machines. For any non-deterministic finite-state machine, an equivalent deterministic one can be constructed.
In processor design, microcode serves as an intermediary layer situated between the central processing unit (CPU) hardware and the programmer-visible instruction set architecture of a computer, also known as its machine code. It consists of a set of hardware-level instructions that implement the higher-level machine code instructions or control internal finite-state machine sequencing in many digital processing components. While microcode is utilized in Intel and AMD general-purpose CPUs in contemporary desktops and laptops, it functions only as a fallback path for scenarios that the faster hardwired control unit is unable to manage.
A state diagram is used in computer science and related fields to describe the behavior of systems. State diagrams require that the system is composed of a finite number of states. Sometimes, this is indeed the case, while at other times this is a reasonable abstraction. Many forms of state diagrams exist, which differ slightly and have different semantics.
Reconfigurable computing is a computer architecture combining some of the flexibility of software with the high performance of hardware by processing with flexible hardware platforms like field-programmable gate arrays (FPGAs). The principal difference when compared to using ordinary microprocessors is the ability to add custom computational blocks using FPGAs. On the other hand, the main difference from custom hardware, i.e. application-specific integrated circuits (ASICs) is the possibility to adapt the hardware during runtime by "loading" a new circuit on the reconfigurable fabric, thus providing new computational blocks without the need to manufacture and add new chips to the existing system.
In the history of computer hardware, some early reduced instruction set computer central processing units used a very similar architectural solution, now called a classic RISC pipeline. Those CPUs were: MIPS, SPARC, Motorola 88000, and later the notional CPU DLX invented for education.
The instruction cycle is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instructions. It is composed of three main stages: the fetch stage, the decode stage, and the execute stage.
A system bus is a single computer bus that connects the major components of a computer system, combining the functions of a data bus to carry information, an address bus to determine where it should be sent or read from, and a control bus to determine its operation. The technique was developed to reduce costs and improve modularity, and although popular in the 1970s and 1980s, more modern computers use a variety of separate buses adapted to more specific needs.
In electronics, computer science and computer engineering, microarchitecture, also called computer organization and sometimes abbreviated as μarch or uarch, is the way a given instruction set architecture (ISA) is implemented in a particular processor. A given ISA may be implemented with different microarchitectures; implementations may vary due to different goals of a given design or due to shifts in technology.
The Burroughs B1000 Series was a series of mainframe computers, built by the Burroughs Corporation, and originally introduced in the 1970s with continued software development until 1987. The series consisted of three major generations which were the B1700, B1800, and B1900 series machines. They were also known as the Burroughs Small Systems, by contrast with the Burroughs Large Systems and the Burroughs Medium Systems.
The MIC-1 is a CPU architecture invented by Andrew S. Tanenbaum to use as a simple but complete example in his teaching book Structured Computer Organization.
In computer science, stream processing is a programming paradigm which views streams, or sequences of events in time, as the central input and output objects of computation. Stream processing encompasses dataflow programming, reactive programming, and distributed data processing. Stream processing systems aim to expose parallel processing for data streams and rely on streaming algorithms for efficient implementation. The software stack for these systems includes components such as programming models and query languages, for expressing computation; stream management systems, for distribution and scheduling; and hardware components for acceleration including floating-point units, graphics processing units, and field-programmable gate arrays.
In computer architecture, a transport triggered architecture (TTA) is a kind of processor design in which programs directly control the internal transport buses of a processor. Computation happens as a side effect of data transports: writing data into a triggering port of a functional unit triggers the functional unit to start a computation. This is similar to what happens in a systolic array. Due to its modular structure, TTA is an ideal processor template for application-specific instruction set processors (ASIP) with customized datapath but without the inflexibility and design cost of fixed function hardware accelerators.
The 74181 is a 4-bit slice arithmetic logic unit (ALU), implemented as a 7400 series TTL integrated circuit. Introduced by Texas Instruments in February 1970, it was the first complete ALU on a single chip. It was used as the arithmetic/logic core in the CPUs of many historically significant minicomputers and other devices.
In computing, an arithmetic logic unit (ALU) is a combinational digital circuit that performs arithmetic and bitwise operations on integer binary numbers. This is in contrast to a floating-point unit (FPU), which operates on floating point numbers. It is a fundamental building block of many types of computing circuits, including the central processing unit (CPU) of computers, FPUs, and graphics processing units (GPUs).
MLDesigner is an integrated modeling and simulation tool for the design and analysis of complex embedded and networked systems. MLDesigner speeds up modeling, simulation and analysis of discrete event, discrete time and continuous time systems concerning architecture, function and performance. The tools is based on ideas of the "Ptolemy Project", done at the University if California Berkeley. MLDesigner is developed by MLDesign Technologies Inc. Palo Alto, CA, USA in collaboration with Mission Level Design GmbH, Ilmenau, Germany.
In computer architecture, 1-bit integers or other data units are those that are 1 bit wide. Also, 1-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers of that size.
The Xputer is a design for a reconfigurable computer, proposed by computer scientist Reiner Hartenstein. Hartenstein uses various terms to describe the various innovations in the design, including config-ware, flow-ware, morph-ware, and "anti-machine".
The Hack Computer is a theoretical computer design created by Noam Nisan and Shimon Schocken and described in their book, The Elements of Computing Systems: Building a Modern Computer from First Principles. In using the term “modern”, the authors refer to a digital, binary machine that is patterned according to the von Neumann architecture model.
All computers have a CPU that can be divided into two pieces. The first is the datapath, which is a network of storage units (registers) and arithmetic and logic units... connected by buses... where the timing is controlled by clocks.