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Game theory on networks is a field that studies strategy in competing interest interactions among rational or adaptive players that are affected by the topology of networks. [1] This contains concepts from game theory, nonlinear dynamics, and graph theory to analyze behavioral player-player phenomena like cooperation, and collective behavior as well as competition and percolation in networked systems. [2] [3]
This field has applications in areas such as economics, computer science, biology, and engineering, where players (nodes) interact through network connections (edges) instead of fully homogeneously mixed populations. [4]
Typical models in game theory assume that all players interact with every other player in a well-mixed population that is homogeneous. [5] However, in networked game theory, nodes are limited to interact only through edges to other neighboring nodes. [1] In these networks, each node denotes a unique player while each edge denotes a path through which interactions are possible. These can be represented by payoff matrices that quantify utilities of different competing strategies. [6]
Furthermore, topological features (e.g. degree distribution, clustering, modularity, centrality) in networks can be studied in game theory settings, which may change the evolution, stability, and equilibria of strategies and therefore players. [3]
Consider a network with nodes and with an adjacency matrix . [4] Each node denotes a unique player with a strategy chosen from a set of strategies . The payoff for node is: [5]
where is some payoff function pairwise between node each of its neighbors, . [1]
A Nash equilibrium of a network is a collection of strategies for each player such that [5]
In evolutionary networked game theory, each node's strategy changes over time based on its payoff relative to its neighbors. [1] Let be the probability that node uses strategy . The replicator dynamics in this network are: [5]
These dynamics are the networked population version of the classical replicator equation for well-mixed populations. [2]
One often-used structure updating mechanism is the Fermi rule: [1]
where controls the level of randomness in the imitation process, which is reminiscent of the Boltzmann distribution. [6] In this way, we can compare game theory dynamics to statistical mechanics models. [3]
The graph Laplacian, (where is the degree matrix), can be used to determine specific characteristics of the node dynamics. [3] Linearizing the networked replicator dynamics around an equilibrium yields: [1]
where logs the payoff gradients for local neighbors. The eigenvalues of (especially the algebraic connectivity ) can be used to calculate rates of convergence and the equilibrium stability. [4] Networks with a modular structure may exhibit slow strategy transition or extremely stable cooperative clusters, which is similar to phenomena observed in spin systems and synchronization. [3]
For network formation games, players can decide to form or delete links in order to strategically maximize utility. [4] If creating a link creates a cost and yields benefit , a player's payoff can be written as: [4]
where is the node's degree. A network is pairwise stable if: [4]
Models like these can explain the natural formation of social, economic, and communication networks as being the equilibrium outcomes of decentralized optimization. [4]
Game theory in network science has applications in many fields. [6]
There are many current areas of research [6] that include the following. Multi-layer and temporal networks are games played on multiplex topologies. [3] Quantum game theory, which is the application of quantum information to strategic interactions on networks. [1] Learning and reinforcement dynamics which covers machine learning in evolutionary games. [6] Control and optimization, which means designing network structures to create desired equilibria [4]
Theoretical challenges include extending equilibrium concepts to non-stationary networks and developing scalable analytical approximations. [5] In nonlinear dynamics, it is also a large question of how to link microscopic dynamics to macroscopic observables. [3]