List of file formats

Last updated

This is a list of file formats used by computers, organized by type. Filename extension is usually noted in parentheses if they differ from the file format's name or abbreviation. Many operating systems do not limit filenames to one extension shorter than 4 characters, as was common with some operating systems that supported the File Allocation Table (FAT) file system. Examples of operating systems that do not impose this limit include Unix-like systems, and Microsoft Windows NT, 95-98, and ME which have no three character limit on extensions for 32-bit or 64-bit applications on file systems other than pre-Windows 95 and Windows NT 3.5 versions of the FAT file system. Some filenames are given extensions longer than three characters. While MS-DOS and NT always treat the suffix after the last period in a file's name as its extension, in UNIX-like systems, the final period does not necessarily mean that the text after the last period is the file's extension. [1]

Contents

Some file formats, such as .txt or .text, may be listed multiple times.

Archive and compressed

Application packages

Physical recordable media archiving

Other extensions

Computer-aided design

Computer-aided is a prefix for several categories of tools (e.g., design, manufacture, engineering) which assist professionals in their respective fields (e.g., machining, architecture, schematics).

Computer-aided design (CAD)

Computer-aided design (CAD) software assists engineers, architects and other design professionals in project design.

Electronic design automation (EDA)

Electronic design automation (EDA), or electronic computer-aided design (ECAD), is specific to the field of electrical engineering.

Test technology

Files output from Automatic Test Equipment or post-processed from such.

Database

Big Data (Distributed)

Desktop publishing

Document

These files store formatted text and plain text.

Financial records

Financial data transfer formats

Font file

General purpose

These file formats allow for the rapid creation of new binary file formats.

Geographic information system

Graphical information organizers

Graphics

Color palettes

Color management

Raster graphics

Raster or bitmap files store images as a group of pixels.

Photographs

  • CR2 – Canon camera raw format; photos have this on some Canon cameras if the quality RAW is selected in camera settings
  • DNG – "Digital Negative" a type of raw image file format used in digital photography.
  • RAW – General term for minimally processed image data (acquired by a digital camera)

Vector graphics

Vector graphics use geometric primitives such as points, lines, curves, and polygons to represent images.

3D graphics

3D graphics are 3D models that allow building models in real-time or non-real-time 3D rendering.

Mathematical

Object code, executable files, shared and dynamically linked libraries

Object extensions:

Page description language

Personal information manager

Presentation

Project management software

Reference management software

Formats of files used for bibliographic information (citation) management.

Scientific data (data exchange)

Multi-domain

Meteorology

Chemistry

Mathematics

Biology

Molecular biology and bioinformatics:

Biomedical imaging

Biomedical signals (time series)

Other biomedical formats

Biometric formats

Programming languages and scripts

Security

Authentication and general encryption formats are listed here.

Certificates and keys

X.509

Encrypted files

This section shows file formats for encrypted general data, rather than a specific program's data.

Password files

Password files (sometimes called keychain files) contain lists of other passwords, usually encrypted.

Signal data (non-audio)

Sound and music

Lossless audio

Uncompressed

  • 8SVX – Commodore-Amiga 8-bit sound (usually in an IFF container)
  • 16SVX – Commodore-Amiga 16-bit sound (usually in an IFF container)
  • AIFF, AIF, AIFC – Audio Interchange File Format
  • AU – Simple audio file format introduced by Sun Microsystems
  • AUP3 – Audacity's file for when you save a song
  • BWF – Broadcast Wave Format, an extension of WAVE
  • CDDA – Compact Disc Digital Audio
  • DSF, DFFDirect Stream Digital audio file, also used in Super Audio CD
  • RAW – Raw samples without any header or sync
  • WAV – Microsoft Wave
  • CWAV – file read by the Nintendo 3DS for Home-screen sound effects
  • QAU, QUEYEAUDIO - Queye Audio file, adapted from WAVE with specific metadata, generally for artists to submit music to their labels.
  • QAU0 - Proprietary version of the Queye Audio file, without metadata.

Compressed

Lossy audio

Sheet music files

Other file formats pertaining to audio

Playlist formats

Audio editing and music production

Recorded television formats

Source code for computer programs

Spreadsheet

Tabulated data

Video

Subtitles

Video editing, production

Video game data

List of common file formats of data for video games on systems that support filesystems, most commonly PC games.

osu!

These formats are used by the video game osu! .

Minecraft

These formats are used by the video game Minecraft .

TrackMania/Maniaplanet Engine

Formats used by games based on the TrackMania engine.

Doom engine

Formats used by games based on the Doom engine.

Quake engine

Formats used by games based on the Quake engine.

Unreal Engine

Formats used by games based on the Unreal engine.

Duke Nukem 3D Engine

Formats used by games based on this engine.

Diablo Engine

Formats used by Diablo by Blizzard Entertainment.

Real Virtuality Engine

Formats used by Bohemia Interactive. Operation:Flashpoint , ARMA 2 , VBS2

Roblox Studio engine

Source engine

Formats used by Valve. Half-Life 2 , Counter-Strike: Source , Day of Defeat: Source , Half-Life 2: Episode One , Team Fortress 2 , Half-Life 2: Episode Two , Portal , Left 4 Dead , Left 4 Dead 2 , Alien Swarm , Portal 2 , Counter-Strike: Global Offensive , Titanfall , Insurgency , Titanfall 2 , Day of Infamy

Platinum Games engine

Formats used in Metal Gear Rising: Revengeance, Bayonetta, Vanquish (video game), Nier: Automata

Pokémon generation V

Other formats

Video game storage media

List of the most common filename extensions used when a game's ROM image or storage medium is copied from an original read-only memory (ROM) device to an external memory such as hard disk for back up purposes or for making the game playable with an emulator. In the case of cartridge-based software, if the platform specific extension is not used then filename extensions ".rom" or ".bin" are usually used to clarify that the file contains a copy of a content of a ROM. ROM, disk or tape images usually do not consist of one file or ROM, rather an entire file or ROM structure contained within one file on the backup medium. [36]

Virtual machines

Microsoft Virtual PC, Virtual Server

VMware ESX, GSX, Workstation, Player

VirtualBox

Parallels Workstation

QEMU

Web page

Static

Dynamically generated

Markup languages and other web standards-based formats

Other

Cursors

Generalized files

General data formats

These file formats are fairly well defined by long-term use or a general standard, but the content of each file is often highly specific to particular software or has been extended by further standards for specific uses.

Text-based

Generic file extensions

These are filename extensions and broad types reused frequently with differing formats or no specific format by different programs.

Binary files

  • .bak, .bk – Bak file various backup formats: some just copies of data files, some in application-specific data backup formats, some formats for general file backup programs
  • BIN – binary data, often memory dumps of executable code or data to be re-used by the same software that originated it
  • DAT – data file, usually binary data proprietary to the program that created it, or an MPEG-1 stream of Video CD
  • DSK – file representations of various disk storage images
  • RAW – raw (unprocessed) data
  • SZH – files that are associated with zero unique file types (the most prevalent being the Binary Data format)

Text files

  • .cnf, .conf, .cfg – configuration file substantially software-specific
  • .log – logfiles usually text, but sometimes binary
  • .asc, .text, .txt – human-readable plain text, usually no more specific

Partial files

Differences and patches

  • diff – text file differences created by the program diff and applied as updates by patch

Incomplete transfers

Temporary files

See also

References

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