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Mythological objects encompass a variety of items (e.g. weapons, armor, clothing) found in mythology, legend, folklore, tall tale, fable, religion, spirituality, superstition, paranormal, and pseudoscience from across the world. This list is organized according to the category of object.
It was originally Rākhi'ēkō (enshrined) to the deities of Ganesha & Athena, goddess of Wisdom and Justice in the Greek Pantheon, and Gaṇēśa, Hindu triple aspect of Creation (Beginnings), respectively.
Rods and Staffs from Greek Mythology
Excalibur is the mythical sword of King Arthur that may possess magical powers or be associated with the rightful sovereignty of Britain. Its first reliably datable appearance is found in Geoffrey of Monmouth's Historia Regum Britanniae. Excalibur as the "sword in the stone" functioning as the proof of Arthur's lineage is an iconic motif featured throughout great most of works dealing with Arthur's youth since its introduction in Robert de Boron's Merlin. The sword given to the young Arthur by the Lady of the Lake in the tradition that began soon afterwards with the Post-Vulgate Cycle is not the same weapon, but in Le Morte d'Arthur both of them share the name of Excalibur. Several similar swords and other weapons also appear within Arthurian texts, as well as in other legends.
A spear is a polearm consisting of a shaft, usually of wood, with a pointed head. The head may be simply the sharpened end of the shaft itself, as is the case with fire hardened spears, or it may be made of a more durable material fastened to the shaft, such as bone, flint, obsidian, copper, bronze, iron, or steel. The most common design for hunting and/or warfare, since ancient times has incorporated a metal spearhead shaped like a triangle, diamond, or leaf. The heads of fishing spears usually feature multiple sharp points, with or without barbs.
In Norse mythology, Gungnir is the spear of the god Odin. It is known for always hitting the target of the attacker regardless of the attacker's skill.
Tyrfing, also rendered as Tirfing or Tyrving, was a magic sword in Norse mythology, which features in the Tyrfing Cycle, which includes a poem from the Poetic Edda called Hervararkviða, and the Hervarar saga. The name is also used in the saga to denote the Goths.
A thunderbolt or lightning bolt is a symbolic representation of lightning when accompanied by a loud thunderclap. In Indo-European mythology, the thunderbolt was identified with the 'Sky Father'; this association is also found in later Hellenic representations of Zeus and Vedic descriptions of the vajra wielded by the god Indra. It may have been a symbol of cosmic order, as expressed in the fragment from Heraclitus describing "the Thunderbolt that steers the course of all things".
Finnish mythology commonly refers of the folklore of Finnish paganism, of which a modern revival is practiced by a small percentage of the Finnish people. It has many shared features with Estonian and other Finnic mythologies, but also with neighbouring Baltic, Slavic and, to a lesser extent, Norse mythologies.
Dominions II: The Ascension Wars is a 4X turn-based, computer strategy game. It was developed by Illwinter Game Design and published by Shrapnel Games. The game was released on November 14, 2003 in North America for Microsoft Windows, Mac OS X and Linux.
The Master Sword is a fictional divine magic sword in Nintendo's The Legend of Zelda series. At times, it is referred to in-universe as the "blade of evil's bane" or the "sword that seals the darkness". It was introduced in the 1991 action-adventure video game The Legend of Zelda: A Link to the Past and has since appeared in most other games in the series.
Perkūnas was the common Baltic god of thunder, and the second most important deity in the Baltic pantheon after Dievas. In both Lithuanian and Latvian mythology, he is documented as the god of sky, thunder, lightning, storms, rain, fire, war, law, order, fertility, mountains, and oak trees.
In mythology, legend or fiction, a magic sword is a sword with magical powers or other supernatural qualities. Renowned swords appear in the folklore of every nation that used swords.
Comparative mythology is the comparison of myths from different cultures in an attempt to identify shared themes and characteristics. Comparative mythology has served a variety of academic purposes. For example, scholars have used the relationships between different myths to trace the development of religions and cultures, to propose common origins for myths from different cultures, and to support various psychoanalytical theories.
The Norse mythology, preserved ancient Icelandic texts such as the Poetic Edda, the Prose Edda, and other lays and sagas, was little known outside Scandinavia until the 19th century. With the widespread publication of Norse myths and legends at this time, references to the Norse gods and heroes spread into European literary culture, especially in Scandinavia, Germany, and Britain. In the later 20th century, references to Norse mythology became common in science fiction and fantasy literature, role-playing games, and eventually other cultural products such as Japanese animation. Storytelling was an important aspect of Norse mythology and centuries later, with the rediscovery of the myth, Norse mythology once again relies on the impacts of storytelling to spread its agenda.
A javelin is a light spear designed primarily to be thrown, historically as a ranged weapon. Today, the javelin is predominantly used for sporting purposes such as the javelin throw. The javelin is nearly always thrown by hand, unlike the sling, bow, and crossbow, which launch projectiles with the aid of a hand-held mechanism. However, devices do exist to assist the javelin thrower in achieving greater distances, such as spear-throwers or the amentum.
Mythic humanoids are legendary, folkloric, or mythological creatures that are part human, or that resemble humans through appearance or character. Each culture has different mythical creatures that come from many different origins, and many of these creatures are humanoids. They are often able to talk and in many stories they guide the hero on their journey.
Major innovations in the history of weapons have included the adoption of different materials – from stone and wood to different metals, and modern synthetic materials such as plastics – and the developments of different weapon styles either to fit the terrain or to support or counteract different battlefield tactics and defensive equipment.
Sacred herbs are herbs that are considered sacred in some religions. Herbs such as myrrh, ague root, and frankincense in Christianity, Nine Herbs Charm in the partially Christianized Anglo-Saxon pagan, and a form of basil called tulsi—revered as a Hindu goddess for its medicinal value—are utilized in their rites and rituals.
Legendary weapons, arms, and armor are important motifs in Chinese mythology as well as Chinese legend, cultural symbology, and fiction. Weapons featured in Chinese mythology, legend, cultural symbology, and fiction include Guanyu's pole weapon. This non-factually documented weapon has been known as the Green Dragon Crescent Blade. Other weapons from Chinese mythology, legend, cultural symbology, and fiction include the shield and battleax of the defiant dancer Xingtian, Yi's bow and arrows, given him by Di Jun, and the many weapons and armor of Chiyou, who is associated with the elemental power of metal. Chinese mythology, legend, cultural symbology, and fiction features the use of elemental weapons such as ones evoking the powers of wind and rain to influence battle.